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Aircraft fly on oculus go

cpssocpsso Posts: 1
Hi I try to create my own Oculus go vr aircraft simulator project. Here is some code what i use for it: https://pastebin.com/xiE2uBEW 
But when i see up it   rotatate as crazy. 


  • MikeFMikeF Posts: 952
    It looks like your rotation is based on the local rotation of the input touch controller so youre always going to have some rotation applied since that would never be exactly zero. Id suggest normalizing your rotation value on each axis and using that as a multiplier exponent for a base rotation value
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