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Oculus Go doesn't receive build from Unity

eggyeggeggyegg Posts: 3
Unity recognizes my Oculus Go, and I'm able to transfer files to and from it with Android File Transfer. However, when I click Build and Run, Unity builds it and claims that it succeeded, but it doesn't show up at all. My application doesn't play, and it doesn't show up in the "unknown sources" list either.


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