Oculus CLI issue with Keystore — Oculus
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Oculus CLI issue with Keystore

justin.oheirjustin.oheir Posts: 40 Oculus Start Member
I keep getting this error when trying to upload my build  from unity using the Oculus CLI, I am using the same Keystore I've used for months. 

ERROR: The APK is signed with a different certificate.  Be sure to use the same keystore and key as used for a previous version.

Anyone know whats up? 

Comments

  • connor.goglinconnor.goglin Posts: 1
    NerveGear
    edited October 8
    I'm having the same issue here uploading an .apk made from UE4, having used the same keystore for months previously.
    I've downloaded a previous build for the same app that was already uploaded, and verified that both the old and the new .apks have been signed with the same certificate. It has to be something wrong with the CLI tool.
  • barry.greenbarry.green Posts: 12
    NerveGear
    Same here for all our devs
  • ryan.morris.714ryan.morris.714 Posts: 3
    NerveGear
    I'm having the same problem here, been using the same .apk for months with no issues. Worse yet, I've installed the last two working builds and checked the certificate and they are exactly the same. I've checked off all the ticks that typically goes into signing the app within Unity and just nothing seems to be taking. Another developer tried that also builds up to Oculus and we get the same problem. Seeing this post makes me think something is wrong on Oculus' side of things.
  • ITI_VR_DevITI_VR_Dev Posts: 1
    NerveGear
    same here for our team
  • ParnelliJonesParnelliJones Posts: 1
    NerveGear
    same for me
  • justin.oheirjustin.oheir Posts: 40 Oculus Start Member
    Looks like the problem has been fixed, must have been an issue on the Oculus end. 
  • ryan.morris.714ryan.morris.714 Posts: 3
    NerveGear
    Unfortunately, it's still doing the same thing for me after trying again.
  • barry.greenbarry.green Posts: 12
    NerveGear
    Looks like the problem has been fixed, must have been an issue on the Oculus end. 
    I'm still getting the same error for our devs. 
  • justin.oheirjustin.oheir Posts: 40 Oculus Start Member
    Damn, the problem is back..
  • justin.oheirjustin.oheir Posts: 40 Oculus Start Member
    Seems like after submitting it a couple times it works.
  • pld_googlepld_google Posts: 3
    NerveGear
    FTR, +1 still happening for me.
  • barry.greenbarry.green Posts: 12
    NerveGear
    Seems like after submitting it a couple times it works.
    Indeed, I spammed it like 7 times and the last one succeeded.  So apparently it's an intermittent problem on Oculus' end.
  • ruibalp-oculusruibalp-oculus Posts: 7 Oculus Staff
    Hi all, we've identified the issue and are working on a fix.
  • ruibalp-oculusruibalp-oculus Posts: 7 Oculus Staff
    Can folks who were having issues retry and let us know?  The fix finished deployment at ~9:29 PM Pacific Time, and our testing since has been successful.
  • paulw_cloudheadpaulw_cloudhead Posts: 1
    NerveGear
    Can folks who were having issues retry and let us know?  The fix finished deployment at ~9:29 PM Pacific Time, and our testing since has been successful.
    Worked for me on the first upload attempt this time, thank you.
  • justin.oheirjustin.oheir Posts: 40 Oculus Start Member
    worked for me, thanks! 
  • ryan.morris.714ryan.morris.714 Posts: 3
    NerveGear
    Looks like that fix took correctly. Working for us again now.
  • barry.greenbarry.green Posts: 12
    NerveGear
    Worked here too, thanks.
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