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Unreal Engine 4.21.2 + 1.34.0 Audio SDK crashes editor at startup

smaptysmapty Posts: 1
I'm having an issue launching the editor with the Oculus Audio SDK enabled.
  • I've enabled the Unreal Audio Mixer and am launching with the -audiomixer command line flag.
  • I don't have any other 3rd party Audio SDKs.
The project selector works fine in the editor. When I attempt to open my project that has the Oculus Audio Plugin enabled, the engine crashes when attempting to load the dll. I've attached the crash log if that helps. Any help is appreciated.


  • toolpaddztoolpaddz Posts: 1
    We're also seeing this issue on UE4.23 vanilla with multiple people working on our project. Happens either when starting the editor or when deploying to the Quest. It seems the Oculus audio plugin module fails to load.

    Assertion failed: false [File:D:/Build/++UE4/Sync/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.cpp] [Line: 44]

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