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SDK Custom Hands with locomotion (teleport)

mafikesmafikes Posts: 6
Brain Burst
how I can port locomotion (teleport) to custom hands? 

does anyone have any experience?

It works well with LocalAvatar, but I need Custom Hands. 

If someone have tips, please help me.

Thank you.


  • baroquedubbaroquedub Posts: 9
    Having exactly the same problem. Have you had any luck with it so far?
  • baroquedubbaroquedub Posts: 9
    @mafikes ok, so... the best I've got so far is making my own using this GearVR project as a starter. https://www.youtube.com/watch?v=DRzGEHZKeic
    It's pretty much decoupled from any Oculus SDK dependencies (apart from using OVRInput for the activation button, which is a slightly clunky double click) but after a bit of refining to make it feel more like the Oculus teleport, it works well.
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