When I open any project on Oculus Quest a part of the virtual world appears with the wrong colors as in the photo.
It does not happen systematically, sometimes there is no problem and it occurs later as soon as I start to insert elements or blueprints.
I use the Unreal engine version 4.23.0 and Oculus updated to the latest version.
I use Blueprint-based projects with a pre-configured virtual reality template.
Thank you for any help you can give me to solve this problem!