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Resolved! Artificially triggering a snap interaction via code

I'm trying to instantiate both a SnapInteractable and SnapInteractor from code. After both objects are instantiated, I want to then attach the interactor to the interactable.Here's a demo video to demonstrate what I'm going for: https://www.dropbox.c...

Transform Issue

This is my first time encountering this issue. How can I fix this? When I'm clicking the lever gameobject, its transform component isn't positon to the gameobject itself. Help me please

TiyoPAENGski_0-1711625681534.png
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