@beaulima9933 Hey, didn't see the message. I think Epic doesn't take pull requests for the Oculus plugins, so I've opened a pull request on the Oculus fork instead: https://github.com/Oculus-VR/UnrealEngine/pull/26
I thought I posted here but it seems to have disappeared.
@beaulima9933 if you're still having this issue, I fixed it in my case by changing a line in OculusIdentityCallbackProxy.cpp
DelegateHandle = Online::GetIdentityInterf…
I was getting this issue too, and I believe I have fixed it. I don't think Oculus review pull requests, but I opened one here anyway so you can see the changes:
Can you try that a…
Hi, I also had this problem on Oculus Go/Gear VR.
I had to change a line in OculusIdentityCallbackProxy.cpp for it to work:
auto OculusIdentityInterface = Online::GetIdentityInterface(OCULUS_SUBSYSTEM); if (OculusIdentityInterface.IsVa…
Hmm, I figured others would be wondering the same. I saw in the sticky thread about avatars other people asking about 4.21 support and yet no response on a highly marketed feature for developers? I'm not sure how I'm suppos…