Mradr — Oculus
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Mradr

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Mradr Valuable Player

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Nombre Usuario
Mradr
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Testers - PC Alpha
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  • pyroth309 said: In other news, I was curious about a wireless solution for the Index and I'm now convinced we will definitely get one and even high res headsets should. WiGig version 802.11ay is scheduled to be fully approved in 2020. This will…
  • pyroth309 said: So to elaborate more on what I mean. On the really advanced beat saber maps, the boxes are coming super fast, so fast that they actually begin to blur. I'm thinking a higher refresh would help with the clarity some and also give…
    en Index vs Rift S ? Comentario por Mradr 15 de mayo
  • CrashFu said: And how much more would you pay to get a higher-framerate experience?  Most of you probably already have PCs that could run the Index on its higher settings, but if you didn't, would you really want to go out and buy a new computer ju…
    en Index vs Rift S ? Comentario por Mradr 15 de mayo
  • jayhawk said: CrashFu said: Luciferous said: JeremyC85 said: snowdog said: A 10Hz drop probably won't be noticed by a lot of people  I actually tend to agree with this. We'll see about the black levels, th…
    en Index vs Rift S ? Comentario por Mradr 15 de mayo
  • How Many FPS Can Your Eye See? https://www.youtube.com/watch?v=FhSHeYT2U70 What Is Video ?? https://www.youtube.com/watch?v=buSaywCF6E8 What Is The Resolution Of The Eye? https://www.youtube.com/watch?v=4I5Q3UXkGd0 In short - we see faster fra…
    en Index vs Rift S ? Comentario por Mradr 15 de mayo
  • snowdog said: A 10Hz drop probably won't be noticed by a lot of people and has the benefit of allowing you to super sample a higher resolution display at the same level you're super sampling your Rift without needing to upgrade your GPU. I …
    en Index vs Rift S ? Comentario por Mradr 14 de mayo
  • CrashFu said: The gap can't possibly be large enough to make that much of a difference, or there'd be a big, ugly black bar in the center of your vision. And I'm not sure what you mean by angling the panels..  Are they diagonal to the player's ey…
  • Zenbane said: Mradr said: @Zenbane Nor does he have the right to say It is his opinion, and you are not an authority on the matter. And his opinion, which addresses Pixel Density, is far more correct compared to how you think t…
  • RedRizla said: When is ASW 2.0 out? Its already out - just need devs to support it.
  • RedRizla said: @RuneSR2 - I thought the CV1 was supposed to have better blacks? Judging from that photo the Rift -S has miles better blacks? The Rift -S does look a lot better in ever department though, even if the screen shot of the Blacks isn…
  • @Zenbane Nor does he have the right to say, "prepare to be disappointed by the Index" when he never seen it and there has been a number of post saying other wise from many people>:) Specks and math say other wise - not my fault he says miss infor…
  • Zenbane said: Mradr said: Huh, this is how this stuff works. Higher res screens will naturally look better than a lower resolution screen. I don't follow what you mean. Vive Pro for example did look better than a Cv1 - did it not? …
  • Zenbane said: It's not true to say that "by nature" it'll already be looking better. That's not how this stuff works. Huh, this is how this stuff works. Higher res screens will naturally look better than a lower resolution screen. I don't …
  • CrashFu said: B )   If you think the Rift-S isn't a worthwhile visual upgrade from CV1, prepare to be disappointed by the Index;  Its resolution sounds higher on paper, but when you factor in the FoV, you realize that the pixel density is slightly …
  • Please contract Oculus support for direct response.
  • JeremyC85 said: Honestly the price doesn't concern me.. It would be missing out on the oculus home and oculus exclusives. If one got the valve index, would it be possible to use it with oculus home??  Oculus exclusives are just to the st…
    en Index vs Rift S ? Comentario por Mradr 14 de mayo
  • You dont really get a "hand" for say - its more of a remote. You might get use of the faster chip - you just wont have access to the same games that Quest or Rift S will be offering there for - it might be a "waste" for what the product is aim for. …
    en Quest Reviews Comentario por Mradr 14 de mayo
  • One reason they wont do that is because then if they do - they will be on hook for all the local government control. Most companies don't like having to deal with local laws and the sku number if they don't match. 
  • jayhawk said: Lujho said: I wish I wish they had just used a panel that can run at 80 OR 90 hz (or more). That way they could have kept that minimum requirement the same but let people run it higher if they could. Same with resolution…
  • CrashFu said: If any one of these factors are off, the photo becomes meaningless.  And if the person taking the photos is trying to prove that one device is better than another, it would be far too easy for them to cheat the results. As with…
  • RedRizla said: Do you get a 2 year warranty with Valve index in the Europe? Yes, as far as I know.
  • Thought we was getting : Professional Rock Paper Scissors https://youtu.be/zJ24eWa_vjQ
  • Mine sits on a shelf:( looks pretty though:)
  • DaftnDirect said: Mradr said: Soon enough though - I am sure they will bring the cameras to the controllers there for removing the need for ring all together in the future. I know this is your thing but it's never going to hap…
  • There are some big differences between the old and the new. Even if it was not by design - the old controllers look like they had a better balance curve there for you would be more incline to hit the controller ring than your hand. From the reviews …
  • snowdog said: This is why I was surprised that Valve went for just a 1600p headset. It's only a marginal increase on the 1440p Rift S. They should have gone for a 2160p headset imo and gone for an 80Hz display rather than 144Hz. Depending …
  • One thing to note - SS doesn't look as good as real res upgrade as well. So you will end up with a better looking image even if you keep it at 1.0. Also, SS takes more resources to actually do than native res as well as it still has to use more powe…
  • snowdog said: Might be a year before we see the price coming down I think. Might see a temporary price cut for Christmas to $349. You've got to remember that the Rift only got a drastic price cut because the COO before it launched was an engin…
  • jab said: Mradr said:  lol - but the hardware requirement would be nuts. I am not sure how that Hz really plays into VR yet.  I know at least for TVs/monitors for flat screens it really helps keeping things smooth out for motion - so I und…
  • snowdog said: Congratsulations said: Valve are going the HTC way being greedy, VR will never take off that way. Yup, and what's going to be even worse is those Lighthouse 2.0 base stations and Index controllers that people are …
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