I was getting this issue too, and I believe I have fixed it. I don't think Oculus review pull requests, but I opened one here anyway so you can see the changes:
https://github.com/… (Ver publicación)
I thought I posted here but it seems to have disappeared.
@beaulima9933 if you're still having this issue, I fixed it in my case by changing a line in OculusIdentityCallbackProxy.cpp
… (Ver publicación)