These features and enhancements will become available starting the week of November 1st, 2021.
At least provide something, I feel like those having problems installing drivers would much rather deal with lag than having to wait to use their headset because the program that supplies drivers constantly fails. I just bought a used Rift S and am unable to use it because it needs drivers to run. That means no SteamVR, no OculusVR. infact all I have is a device that has a mic and headset built into it. Windows 11 should not have changed that much, Any update to the program, or even an update as to why this is taking such a long time to develop a fix for W11 would be a god send. I really hope you see this. I mean no disrespect. But It needed to be said.
Install the current software on top of Windows 11. It should work just fine. The Rift S does not have the latency and rendering issues that Airlink/Link is having with the Quest2 that needs terminal opened all the time. The Rift S work just fine. I know because I have both, Rift S and Quest 2 both running under Windows 11.
They are giving all the wrong messages to the community, I just can't believe it. Software is bugged for Airlink/Link but it does NOT affect Rift S currently.
But it doesn't I had to tamper with the driver executable in order to get it installed and now I'm not sure if it's the headset or my computer. I feel cheated because this was supposed to be an easy thing and now I'm not sure if it's drivers or the headset. It states the headset isn't plugged into a display port when it clearly is. And the 50% of the time when it does detect its plugged in The sensors don't work during device setup.