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Quest build v37 release notes

Oculus_RyanS
Community Manager
Community Manager

These features and enhancements will become available starting the week of January 17th, 2022.

App Library

  • Oculus first party apps are no longer pinned to the top of your App Library. Instead, you can control the order of your apps through your App Library’s sort + filter settings.

Link Sharpening+

  • If it looks like your view in VR with Link is a little bit clearer, you’re right. We’ve improved the Link Sharpening algorithm for better visual clarity.

Stationary Guardian

  • Stationary Guardian now uses Passthrough. When you move toward the edge of your Stationary Guardian, you won’t see the boundary outlines. Instead, Passthrough will fade in to show your real-life surroundings.

Horizon Home

  • To help you explore your Horizon Home, you can now teleport to different designated areas in your Home environment.
    • Simply hide the Universal Menu by pressing the Oculus button, and press your controller thumbstick forward to see a set of potential hotspots. Then aim at one of the hotspots and release the thumbstick to teleport.
    • With the Universal Menu hidden, you can also press the thumbstick left or right to rotate in place.

Diagonal Resize

  • To better control your VR workspace, you can now resize your app windows to different heights and widths. Initially, this will be supported in Browser, Oculus TV, and Files as well as some 2D multitasking apps currently available on Quest.

Display Bar

  • To provide more flexibility in how 2D apps are displayed, you can now change the distance, scale, and rotation of your 2D app panels by using the Display Bar to switch between Tablet and Desktop modes.
    • To switch between panel types select and hold the Display Bar under the center panel, then drag the bar up or down.
    • We’re also making Browser tabs a bit smarter as part of this update. When you move between Desktop and Tablet modes, your Browser tabs will now consolidate into a single window to help keep your workspace neat and organized.

Tracked Keyboard Selection

  • In v28, we made it possible to not just pair but see Logitech’s K830 keyboard in VR. Now we’re also adding support for the Apple Magic Keyboard on Quest 2.
  • You can pair your Apple Magic Keyboard with your headset under the Experimental Features panel in Settings. You’ll also need to enable hand tracking (if you haven’t already) which can be done under the Hands and Controllers settings menu.

Share to Headset

  • If you’ve ever been browsing a made-for-VR art gallery on your phone and wished for a more immersive experience, we have you covered. In our latest sharing enhancement you’ll now be able to send a link directly from your phone to your Quest via the Oculus App, making that 3D view actually feel like you’re there.
    • To do this, first make sure your headset is turned on and Bluetooth is enabled on your phone. Then, open a website on your phone, click Share, choose the Oculus App → Open Now, select your headset, and it’ll automatically open in Browser when you put your headset on.
      • Please note: Currently this is only available on Android but will be coming to iOS soon.

Improved Quick Actions Menu

  • Accomplish the basics quicker without needing controllers. You can now use a pinch gesture with your hands to bring up a quick action menu. This allows you to quickly do things like take a screenshot, activate voice commands and more.
    • To bring up the quick action menu, position your palm in front of your face and pinch with your thumb and index finger.

Redesigned Explore Page

  • We’ve redesigned your Explore page to make it easier to find the experiences that you care about. To do this, we’ve made the following updates:
    • Adding cards that make it easier to find your friends.
    • Updating sections so you can discover the games, apps, and content that you care about.

Controller Settings

  • We’re adding the ability to adjust your Touch controller settings not only to give power users more options, but also to improve accessibility and address issues that may arise with wear and tear.
    • The most recent setting addition for v37 is the ability to adjust the thumbstick center dead zone, as well as the thumbstick range. You can make these adjustments from the Experimental Settings section within the settings panel.
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198 REPLIES 198

markwest76
Level 5

Link sharpening is only for Quest 2 and not Quest 1?

Quacklin
Level 4

SystemUX crashes now in the environment selection menu, when standalone custom environments are installed 😭

This was frequently reported in the v37 PTC threads.

Oculus_RyanS
Community Manager
Community Manager

Hi @GrittenVR and @Quacklin, this is on the team's radar and they're looking into it. 

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DraculaX
Level 2

I can unfortunately confirm that the new standalone environments crash the SystemUX with FW 37 when you go into the Virtual environments tab. It is a pity that this has not been tested before. This will bring quite a mess with thousands of users 😔

This was identified during testing, and the team has been working on it. The most recent news from them is that there should be a fix coming soon. I'll let you know in here when I've got confirmation that it's deployed.

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scientya
Level 3

There was someone guessing that all environments need a preview image now.

For ease, I've opened up a new thread for this specific issue, you can find it here and please do follow it for updates. I'll post in there when there's a resolution. 

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Rage_Wareham
Level 4

Hi, when can we invite friends to visit us inside home environment?