cancel
Showing results for 
Search instead for 
Did you mean: 

Oculus Lip Sync not working with iOS

Machinix
Honored Guest
I have made an app which is using audio lip sync and it runs fine on android, and mac but when I build it for iOS it is keep giving me this error:









DllNotFoundException: Unable to load DLL 'OVRLipSync': The specified module could not be found.


  at OVRLipSync.ovrLipSyncDll_Initialize (Int32 samplerate, Int32 buffersize) [0x00000] in <filename unknown>:0 


  at OVRLipSync.Initialize (Int32 sampleRate, Int32 bufferSize) [0x00000] in <filename unknown>:0 


  at OVRLipSync.Awake () [0x00000] in <filename unknown>:0 


 


(Filename: currently not available on il2cpp Line: -1)


Is this a known issue?? or any new bug in the latest package??
1 ACCEPTED SOLUTION

Accepted Solutions

Petroza
Heroic Explorer
Unfortunately neither LipSync or the Spatializer support iOS, and we don't have any plans to port to iOS in the near future.

View solution in original post

1 REPLY 1

Petroza
Heroic Explorer
Unfortunately neither LipSync or the Spatializer support iOS, and we don't have any plans to port to iOS in the near future.