05-08-2018 10:03 AM
05-08 18:43:33.758 8206 8221 I Unity : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 2771mb
05-08 18:43:33.758 8206 8221 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 15), 0 little (mask: 0)
05-08 18:43:33.758 8206 8221 I Unity : ApplicationInfo com.blendfx.hsmw360 version 0.18 build 448b0855-1035-4981-abec-b3e0d10cae64
05-08 18:43:33.758 8206 8221 I Unity : Built from '2017.4/release' branch, Version '2017.4.2f2 (52d9cb89b362)', Build type 'Release', Scripting Backend 'mono'
05-08 18:43:33.825 8206 8221 E Unity : Unable to find libAudioPluginOculusSpatializer
05-08 18:43:33.856 8206 8221 D Unity : GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object
I think "Unable to find libAudioPluginOculusSpatializer" is the problem, but I found no useful information in world wide web to solve my problem. My test was in Unity 2017.3 - then I updated, I imported the OculusAudioSDK (shouldn't be necessary) and tried some other things, but nothing helped.05-11-2018 08:57 AM
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