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Spatializer plugin seems to have stopped working properly after updating to Unity 2017.2

mattnewport
Level 4
Since updating to Unity 2017.2 I'm only hearing audio out of the left ear for GameObjects with an AudioSource and OSPAudioSource attached. I switched to use the new TrackedPoseDriver to drive the head position with the AudioListener attached and I'm not sure if that introduced the problem. Are there any known issues with either 2017.2 or the TrackedPoseDriver?
2 REPLIES 2

mattnewport
Level 4
Hmm, trying to investigate this further I don't seem to be able to reproduce it at the moment. It was definitely causing problems earlier... I'll post further info if I'm able to find a reliable repro.

mattnewport
Level 4
False alarm, it seems my Rift headphones are just on the blink and intermittently the right headphone cuts out.