I need to side-chain spatialized objects to use in an RTPC for ducking stereo tracks in Wwise. I have tested this on the audio bus with the Oculus Spatializer mixer plugin with the desired results, but since i need this for groups of sounds I created child-busses for these. Unfortunately, whenever I apply the Wwise Meter effect for measuring the output there, nothing comes out of the Oculus Spatializer bus even though I can see the child-bus outputting audio.
I tried using multiple busses with their own Oculus Spatializer mixer plugins which seems to work inside Wwise, but I haven't tested it in Unity yet and I heard this is not recommened either.
Am I missing something? How would I go about using child-busses for spatialized audio? And why does the Wwise Meter effect mute my audio?
Last but not least I tried using the built-in Auto Ducking feature as well but this doesn't seem to do anything except -permanently- lower the volume of the ducked track.
Any help appreciated!
Thank you in advance!
Oculus Spatialzer 28.0.0