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OvrAvatar crashes Unreal Engine in Avatar sample

SplicedDNA
Protege
When running the provided sample AvatarSamples, the entire program crashes with this message:

`
Assertion failed: !AssetToMaterialStringsMap.Contains(RenderData->meshAssetID) [File:D:/Build/++UE4+Licensee/Sync/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.cpp] [Line: 380]
`

It has to do with the HANDS, but I'm not sure what exactly.

Unreal: 4.25.1 (tried on oculus source as well as epic binary)
Oculus Avatar Plugin: 1.36.0
Oculus Plugin: 1.44.0
Environment: Windows 10 x64
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