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OvrAvatarAssets.zip and assert on ovrAvatar_Initialize

Ross_Beef
Heroic Explorer
I just wanted to call out that, while we're eventually going to be centrally managing the Avatar Assets, for now we've distributed a subset to you in the form of OvrAvtarAssets.zip

In order to avoid an assert when running ovrAvatar_Initialize function you'll need to make sure that this zip is in the same folder as the DLL
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