With five years of experience at triple-A studios as a UI / UX Designer and Artist on major shipped titles (Transformers: War for Cybertron, Darksiders 2). I recently created an experimental VR art gallery called Powergrid.
Now, I'm now fulltime remote consulting to clients worldwide in a variety of disciplines, primarily in UI. I'd love to help indie studios get the triple-A look and help VR developers create compelling and effective UI solutions in VR.