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Environment detection algorithm for the guardian boundary setting.

YoplaitLid
Level 2

Hello,

I have a question about the guardian boundary setting.

How the oculus save/remember the guardian boundary setting?
+ There should be a certain threshold that decides 'This environment was same as previous or not.'

I want to know how oculus compares the previous/current environment and judge whether they are identical or not.


Is there any open source/code/document related to this issue?

Thanks.

1 ACCEPTED SOLUTION

Accepted Solutions

YoplaitLid
Level 2

Nvm. I found the link by myself:

 

https://developer.oculus.com/reference/unity/v28/class_o_v_r_boundary

 

But if you have any other general algorithm or document, please share.

 

Thanks.

View solution in original post

1 REPLY 1

YoplaitLid
Level 2

Nvm. I found the link by myself:

 

https://developer.oculus.com/reference/unity/v28/class_o_v_r_boundary

 

But if you have any other general algorithm or document, please share.

 

Thanks.

View solution in original post