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Software updates

V25 is terrible and I still don't have V26. Developers should be among the first to get new software updates. But the bigger problem is that the software update process is too slow. I understand (*) that phasing the distribution is important but it's...

Hand tracking joints are the wrong size

I use joints plus joint radius to build pentagon tubes for the hand mesh. It's fast, looks decent, is easy to work with, and is consistent across platforms. It looks like the Oculus runtime is reporting joint radius as half size or something. My fing...

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koujaku by Level 3
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Can't Get User Name (App Lab)

I am developing an Oculus Quest app for release on the App Lab. Previously, I was able to get the player's user name just fine via Oculus.Platform.Users.GetLoggedInUser().OnComplete(getLoggedInUserComplete); but recently that stopped working and now ...

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