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Creed: Rise to Glory (Review)

Zenbane
MVP
MVP

I'll start by saying that I only Pre-Ordered this game because I'm a huge fan of the original Rocky films, and I was dying to hang out with the man himself:

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Creed: Rise to Glory is a great game, and highly recommended if you are interested in heated competition against other people. If that is your goal, then this is a 4 out of 5 stars easy. However, if you are not interested in Multiplayer gameplay, and only want Creed as a Boxing Sim, then this is a 3 out of 5 stars at best. You are likely better off with Thrill of the Fight. Creed has fun training sims and a decent single player campaign; however, it truly shines as a Multiplayer experience.

If you plan to play this in all its Multiplayer Boxing Glory, then here are the things I think everyone will need:
  1. Meat. Get lots and lots of meat in your fridge. This game is gonna make you mighty hungry, and you'll want plenty of protein at the ready.
  2. Coconut Water. This is the best for hydration; and you're gonna need that.
  3. A cooling fan. Whether you're trying to train for a fight, train to get a Top Score (vs Friends, vs Global Players), or simply going through a Multiplayer Battle Royale... you're gonna sweat your arse off.
  4. A sparring buddy. When you find someone that you compete very well against, make them a sparring buddy! I fought 5 different people so far, and only one of them had a style that really challenged me (and visa versa). We fought each other a few times, and it was only sheer exhaustion that made me stop.

General Gameplay

Blocking and Dodging require great
timing, judgement, skill, and reflex. There isn't much cheese factor to
this game; you have to move and you have to be fast. Because both the
game (at higher Difficulty Levels) and other people will take full
advantage of a lazy fighter.

You cannot just whirlwind swing.
Your gloves will gain Fatigue, which causes you to slow down and leaves
you quite vulnerable. Time your punches and manage your defense. My best
fights were the "smart" fights, where I worked on tricking my opponent.

Players
cant use the "height trick" to burrow their bodies in to the floor. If
you try it, the game treats it like you got knocked out and you're
gloves will glow red, leaving you very vulnerable.


f6idodhiysxn.jpg



Damage works really well in this game. Enemies start to redden and swell when you hit target areas for longer periods of time. That adds a great strategy element to the battles. Plus, the characters look hilarious when they get hit really hard!

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If your hands do get fatigued and you get hurt, you have to make a circular motion with your controllers. But you need to be precise with this, or else you'll stay vulnerable for too long. Precision is based on the location of your real life hands in relation to your boxer's gloves (as depicted by glowing circles):

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The farther away your real hands are from the circles around your boxing gloves, the longer you stay in this hurt/fatigue mode. This adds yet another element of strategy to the game, where victory comes from being able to react quickly and accurately.

If you get Knocked Out, then your "spirit" leaves your body and you have to make a running motion with your hands to re-enter your body and get up again. I love this feature!

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Every element of this game involves some sort of cardio. Even walking around requires you to use your hands and arms, similar to the default movement in Gorn.


Multiplayer

Currently, I did not see any statistics that show your win/loss ratio. Hopefully that is an oversight, because the game does track your progress with Training. But it really really really needs it for Multiplayer fights! Especially because you can choose from a variety of characters which seemingly have different pro's and con's (some are fast, some are strong, etc).

All of the battles I've played so far were highly entertaining. Not just because of the combat, but because of the sound people make when they are trying to hit you, trying to recover, or getting Knocked the hell Out. Some of them sound like that one scene from Predator where you hear Aaahnold through Predator's vision and ears:

https://www.youtube.com/watch?v=y7O-dj6LlLo


And it is HIGHLY rewarding to land a Big Hit against another person and have their Avatar make an expression that matches the sounds of pain you're hearing from the Player's microphone lol

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As a Multiplayer game I give this 4 out of 5 stars. The game needs Global Rankings per character chosen and the ability to Replay entire fights from a 3rd Person Camera Perspective. These two things would make this a perfect fighting game.

As a Single Player game, this only gets 3 out of 5 stars for being a bit short and redundant.

Overall though, this is the most multiplayer fun I've had in Physical Combat battles since I got my Rift in 2016.

110 REPLIES 110

Stryker1000
Heroic Explorer
just kick him in the leg zenban ! he wont mind !!!!

Anonymous
Not applicable
The only thing that's going to get those thoughts out of my head is F8 and Oculus Connect 6 next year.

I was originally pissed off about the CV2 not being released next year but forgot about the Yaw VR motion simulator I'm planning on buying next year. But - if the CV2 doesn't come in 2020 there's no way in hell I'm going to be stuck with a 1K headset with a 110 degree FOV until 2022.

CrashFu
Consultant
So, wait, is the gameplay in this a very strict "Punchout" style, like in Knockout League, where you have to do exactly what the game wants for blocks and dodges and hits to count,  or is it a more free-form boxing sim?

I used to actually go to a boxing gym and spar (mainly for exercise. And because getting your ass kicked is strangely therapeutic!)  and after doing the real thing, Knockout League's gameplay really frustrated me because my instincts were constantly telling me to do things that didn't satisfy The Game Rules..

Which isn't to say Knockout League is a bad game! From what I can tell, it's great if Motion-Control VR PunchOut is what you're looking for... but I'm not. Think I'd have more fun with this?

(Or should I just stick to Echo Arena, which I like to treat as a Zero G boxing sim since I can't throw accurately worth a darn, lol)
It's hard being the voice of reason when you're surrounded by unreasonable people.

Zenbane
MVP
MVP
Way more free-form. The game rewards you for being a real boxer. Use your entire 360 space. Hop around, bob and weave, etc. Blocking is hard as hell because every block has a weak spot. The better you get at the game the better you are at quickly identifying weak spots. This is free-form fighting (or as close as one can get within a games ruleset).

This aint no tyson's punchout.

falken76
Expert Consultant

CrashFu said:

So, wait, is the gameplay in this a very strict "Punchout" style, like in Knockout League, where you have to do exactly what the game wants for blocks and dodges and hits to count,  or is it a more free-form boxing sim?

I used to actually go to a boxing gym and spar (mainly for exercise. And because getting your ass kicked is strangely therapeutic!)  and after doing the real thing, Knockout League's gameplay really frustrated me because my instincts were constantly telling me to do things that didn't satisfy The Game Rules..

Which isn't to say Knockout League is a bad game! From what I can tell, it's great if Motion-Control VR PunchOut is what you're looking for... but I'm not. Think I'd have more fun with this?

(Or should I just stick to Echo Arena, which I like to treat as a Zero G boxing sim since I can't throw accurately worth a darn, lol)


You would probably like both this game and Thrill of the Fight because they both are more free form so your boxing experience can be beneficial.  Both of them are great, but Creed has multiplayer so you can fight other people online.

Stryker1000
Heroic Explorer
  ". Use your entire 360 space. Hop around, bob and weave, etc." ..SEE Snowy ...just hop around mate you will be fine mate trust me zenban says it ..so it must be true ! B)

saami81
Rising Star
Im doing my own "career modes" atm. Trying to beat this game with every chracter, confronting opponents in free mode same order as they come in true career mode. I also do all montages between.

Zenbane
MVP
MVP
There are still so many newbies to this game, and I play regularly. I try to go slow on folks, but so many people rage-quit lol

RedRizla
Honored Visionary
Rage quitting is like throwing in the towel, so no problems there..

falken76
Expert Consultant
They should do what Madden does, keep track of the rage quitters and give them a scarlet letter letting everyone know they're likely to quit and allow a filter to omit them from the list so you are a lot less likely to get matched up with a rage quitter.