03-27-2014 11:31 PM
03-31-2014 05:41 PM
"DarrenM" wrote:"drash" wrote:
I first tried this out with a 360 controller, but the turn-rate is far too slow compared to the speedier control you get with the mouse + keyboard. Not sure if that was intentional or not.
I had the same problem, but after giving up on the 360 controller I found my mouse was slow to turn as well. I'll have to experiment to see if I can get around that problem because the game looks very promising.
Kudos on the neck model. Not enough demos have it.
04-01-2014 05:09 PM
04-01-2014 08:05 PM
"DarrenM" wrote:
I have to do multiple swipes with my mouse to turn corners or turn around which gets pretty annoying. I got killed by one of the baddies because I couldn't turn fast enough to navigate the corridors. Maybe you could do an options screen or config file with axis sensitivity? Most FPS games have sensitivity settings.
04-01-2014 09:54 PM
"WhelanWeb" wrote:"trans321" wrote:"WhelanWeb" wrote:
Hi All
Great to be back. Uploaded a new review last night
Our review score can be found here http://www.virtualrealityreviewer.com/DEMO-detail/deep-space/
I'm probably going to sound like an idiot for saying, but I'm a little scared to watch this after how upset Mark's review made me. Can you give me a hint as to if the person reviewing liked it (I'm pretty sure the person speaking in the video isn't you, Dave). I have a really bad habit of taking strong criticism a little personally. Please don't laugh. :lol:
Oh, and thanks again for the trial. None of this would have been possible without your help! Your awesome! 😄 😄
I liked it. It did totally scare the crap out of me with the Jump Scarewhen you die.
That's my wife reading out my review as she sounds 1000 times better then me.
The score we gave the game can be seen here http://www.virtualrealityreviewer.com/DEMO-detail/deep-space/
It shows a lot of promise and with some more tweaks it could be really good.
Overall we gave it a 2.5 out of 5
Graphics are great on the corridor's and the lighting effects are good. The creature could do with a bit of work and also the sound design could do with a bit of tweaking as you have no way of knowing how close you are to the creature as its hard to know which noise it's making against the random background noises of the game.
Also the game maps are so difficult to follow but that's the joys of a random map.
Overall a great attempt and I hope you build on this as it could be a great game.
No problem on giving you my trial of Unity as I wasn't going to use it anyway. Hope people donate some money to you so you can purchase a full version as you have some unique game design idea'sagain the face on the ghost when you die is probably the most frighting thing I've seen so far in VR
I'd suggest you contact Mark directly on youtube and tell him your the developer of Bleached Eyeballs and tell him about your follow up game and hopefully he might give it a go. He got over 600k views on your last game and theirs really no such thing as bad publicity.
I'm positive he will like your latest game a lot more as its quite a lot better.
If you keep making the same amount of progress in each game you develop you'll have a master piece in no time.
Just remember me when your Rich and Famous 😉
O, and I'll also donate something towards your Full Unity license shortly.
04-02-2014 03:48 PM
04-03-2014 10:04 AM
"camerond93" wrote:
So urhm, I have never recorded myself playing a game before and made the disastrous decision to start with VR Horror on a friend's channel. :lol:
It isn't very coherent and doesn't really provide anything of use - and is anything but informative - but I was feeling very uncomfortable and ended up very flustered after something happened and the generated map was very random haha. Nevertheless, I'll do more because I want to play more of this and try and conquer my fear!
Wonderful job trans321. Brilliant. 😄
Warning: Contains a scare you may wish to keep a surprise if you haven't played the game
04-03-2014 07:58 PM
04-03-2014 08:59 PM
"dwood15" wrote:
Can you do a "you are here!" on each of the maps jsut highlighting one of the sections?
04-07-2014 01:20 PM
04-07-2014 08:22 PM