Hey, all: I downloaded the orange box version of TF2 on steam (not the beta, the actual tf2) and added the command line -vr, but TF2 is not working properly. The valve/steam logos are in normal 1200x800 resolution, as are the menus. When I get into the game, it splits the screen in half, but not oculus-style (i.e. the Tuscany demo). Running vr_configure also does nothing: it elicits no response from the console. Note that I have the rift plugged into my laptop via HDMI as a cloned monitor, and the Tuscany demo runs perfectly fine. Any suggestions would be much appreciated!
I too was just about to post this very issue. The split image is not pre-warped and moving the oculus around does nothing for the view. I guess Valve broke VR mode in a recent update.
Add me to the list of people having the same issue. I switched from hdmi to DVI but it didn't make any difference. Did they recently push an update or something?
At this point, it looks likely that there was either a new update to TF2 that bonked the Rift support or that downloading it today caused us to get a new version that doesn't have the proper Rift update but also makes Steam think it's the latest version. Has anyone with the problem had TF2 on their PC before today?
I discovered this trying it out on a new machine, but moving back to a machine I had working last night still exhibited the problem. Yeah, looks like Valve broke the one working game.