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Rediscover great FREE apps from the Golden Age of VR ;-) (years 2016-2017)

RuneSR2
Level 16

Sadly,  many new games and apps are of poor quality, maybe made by just one person, maybe made for weak mobile gpus - but luckily there may be many gems hidden in the darkest depths of the Rift Store 😉 

 

For example, yesterday I greatly enjoyed Nanite Fulcrum:

 

 

You do get some very detailed statues with tons of polygons, but only a few times I wasn't able to get solid 90 fps using my Rift CV1 ss 2.0. 

 

Nanite Fulcrum basically is comic book reading enhanced for VR - and it's free:

https://www.oculus.com/experiences/rift/1370334862981714/?locale=en_US

 

More info here: 

https://www.roadtovr.com/nanite-fulcrum-vr-graphics-novel-oculus-touch/

https://unity.com/madewith/nanite-fulcrum

 

Another free and still very impressive app is Blade Runner 2049: Memory Labs:

 

 

Get it here:

https://www.oculus.com/experiences/rift/1789924451050066/?locale=en_US

 

ASW 2.0 does come in handy when forcing ss 2.0 with the CV1 in this app - at least with my GTX 1080. 

 

With CV1 ss 2.0 Showdown still looks totally amazing - and can be a great way for the first time to show VR to guests: 

 

maxresdefault.jpg

ShowdownDemo_Screenshot_01-1920x1080-20d568c79bf7bb6a6f3a1d77c334104c.jpg

 

Get it here: 

https://www.oculus.com/experiences/rift/894396277346731/?ranking_trace=1943584525923090_894396277346...

 

Coco VR is still surprisingly great - also Revived using the Index: 

 

 

Dynamic shadows look awesome, but can be sacrificed for those insisting on solid 90 fps with high levels of super sampling. 

 

Coco VR is here: 

https://www.oculus.com/experiences/rift/1707911292615524/?locale=en_US

 

Mission: ISS is still among my favorite apps, especially the spacewalk (EVA, extravehicular activity) - works great with CV1 ss 2.0, but also works great Revived: 

 

 

Find your free ticket to space here: 

https://www.oculus.com/experiences/rift/1178419975552187/?locale=en_US

 

Even after nearly 5 years, Senza Peso still is fascinating - and again works great with high levels of super sampling (like CV1 ss 2.0):

 

 

Unavngivet.JPG

The app is here: 

 

https://www.oculus.com/experiences/rift/1184398028297648/

 

If you have more suggestions, do add them in a post below!

 

Note that I avoided apps already included here:

 

https://forums.oculusvr.com/t5/Games-and-Apps/List-of-Rift-killer-apps-and-games-by-user-ratings/td-...

i7 7700K (4.5GHz); MSI GTX 1080 8GB Gaming X (oc 2100MHz gpu boost, 11GHz mem speed); 16GB 3200MHz; MSI Z270I (VR-Ready) mainboard; Samsung 961 NVMe 128GB (OS) + Samsung 860 4TB SSD (games) + Toshiba P300 HDD 3TB (games); Win10; Valve Index and Oculus Rift CV1 using super sampling 2.0.      "Ask not what VR can do for you – ask what you can do for VR"

3 REPLIES 3

RuneSR2
Level 16

Just saw this for the first time - quite awesome, and hasn't really aged since 2016, but it did win an Emmy back then 😉

 

 

Get it here: 

 

https://www.oculus.com/experiences/rift/864116003696703/

 

Btw, this movie has also been made available for Quest users - but due to the limited processing powers, the Quest version seems to suffer a lot, like described here:

 

"Sorry to say, this was a let down.

I loved the original experience from several years ago and I was excited to see what they were going to do with the anniversary edition, but I was immediately turned off by the inexplicable decision to retain a 24 fps frame rate for all the animation. I'm sure they did it to stay true to the original but it just ends up looking horrible. I would describe it as though it looks like the animation is stuttering like it was running on old hardware. It does not look natural. I hope the devs can add an option to run the animation at 90 hz."

 

I just Revived the movie using Index res 200%, and it worked flawlessly. 

i7 7700K (4.5GHz); MSI GTX 1080 8GB Gaming X (oc 2100MHz gpu boost, 11GHz mem speed); 16GB 3200MHz; MSI Z270I (VR-Ready) mainboard; Samsung 961 NVMe 128GB (OS) + Samsung 860 4TB SSD (games) + Toshiba P300 HDD 3TB (games); Win10; Valve Index and Oculus Rift CV1 using super sampling 2.0.      "Ask not what VR can do for you – ask what you can do for VR"

Just checked the video using Rift CV1 - and although there's no SDE with the Index, I prefer oled for the video. The animated VR movie looks slightly more low-res with Index than CV1, so some SDE is your friend. Also I liked the voices and sound effects better due to the awesome CV1 bass. 

 

Btw, note that what I'm describing here are small details that may add up. - What's the threshold for loving or disliking things? That's the threshold you move when using different hmds. Many may not think about this - but if you find yourself losing interest in a game or app (or maybe VR in general), you may simply be using the wrong hmd, seriously. I have games which are like 9/10 with one hmd, and like 4/10 with another - sometimes the difference is like night and day (like Robinson The Journey using lcd or oled). For this video I'd rate it 7.0/10 using the Index, and 8.5/10 using CV1. 

i7 7700K (4.5GHz); MSI GTX 1080 8GB Gaming X (oc 2100MHz gpu boost, 11GHz mem speed); 16GB 3200MHz; MSI Z270I (VR-Ready) mainboard; Samsung 961 NVMe 128GB (OS) + Samsung 860 4TB SSD (games) + Toshiba P300 HDD 3TB (games); Win10; Valve Index and Oculus Rift CV1 using super sampling 2.0.      "Ask not what VR can do for you – ask what you can do for VR"

Great apps to see! 🙂

 

And good point on different devices. It is really the case. You can't just post a screenshot and compare how it looks on those devices. It is not possible.