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Regarding to DK2 on c#..
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Regarding to DK2 on c#..
yd0927
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05-05-2015
07:39 AM
I'm planning to develop an windows based application on c# and wondering whether I can see 3d models developed on c# through DK2. I'm not using Unity3D to build those 3d models, and I build 3d models with OpenGL on C#.
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cybereality
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05-05-2015
01:55 PM
Yes, Oculus does support OpenGL. It takes a little more work than using Unity, but it can be done.
Please download the PC SDK and check the documentation for guidance.
Just keep in mind that the samples are in C++ so I'm not sure everything will port over exactly.
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cybereality
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05-05-2015
04:18 PM
So you may want to look at "OvrCapi.cs" which comes with the Unity Integration. It may give you some ideas.
Or check out this .NET wrapper:
https://oculuswrap.codeplex.com/
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