08-27-2015 11:20 PM
08-28-2015 10:10 AM
"Wildt" wrote:"CptAhnungslos" wrote:
Project Cars is running too.
How's the performance with the new runtime? (I don't have the game (yet! 😄 ))
08-28-2015 11:28 AM
"Icebear" wrote:"Wildt" wrote:"CptAhnungslos" wrote:
Project Cars is running too.
How's the performance with the new runtime? (I don't have the game (yet! 😄 ))
With a 980ti, Pcars is perfectly smooth even in a 15 cars race, seems better than with my previous install (win 8.1, 0.6.1, last official nv driver)
08-28-2015 12:18 PM
08-28-2015 01:27 PM
08-28-2015 01:31 PM
08-28-2015 02:03 PM
"Wildt" wrote:
Since SHARE doesn't have a search option for SDK version, let's compile a list. I'll start with the ones I've managed to run.
7 Nanocycles
CAT Interstellar (juddery for me)
Endless Labyrinth (reported by wocis)
FlyInside FSX (reported by bigmike20vt)
I expect you to die
Live For Speed (reported by realdaveger)
Lunar Flight
Martello Tower (reported by wocis)
Nighttime Terror
Oculus desk demo :lol:
Project Cars (reported by CptAhnungslos)
RGBVerseVR (reported by wocis - *CONFIRMED*)
Tekrok
The Ice Princess Experience 2.0 (reported by wocis)
Time Machine VR
Titans of Space
Valiant
Ziran: Passage to Nature
08-28-2015 02:07 PM
08-29-2015 02:46 AM
"Wildt" wrote:
Very sad to see that we won't get Time Rifters working with 0.7 (I've bought the game):
http://steamcommunity.com/app/270010/di ... 880294568/
our video card is no longer compatible with the Rift, which means no testing.
08-29-2015 05:21 AM
"kojack" wrote:"Wildt" wrote:
Very sad to see that we won't get Time Rifters working with 0.7 (I've bought the game):
http://steamcommunity.com/app/270010/di ... 880294568/
When they say they tried 0.6, did they mean 0.6.1 legacy support for unity 4?our video card is no longer compatible with the Rift, which means no testing.
I wonder what kind of card are they using?
We should really make a google sheet or something to keep track of this.
08-29-2015 11:22 AM