09-11-2015 05:02 AM
Locate the file "SenzaPeso_MIX_04.uasset" within the kite and lightning SenzaPeso Folder.
Path will be something like /SenzaPeso/senzaPeso/Content/MASTERALL/audio/
And copy to the Content folder of my build(this should be the root of the content folder).
i.e "/SenzaPesoOpampBuild2/SenzaPeso/Content/"
09-11-2015 05:39 AM
09-11-2015 06:06 AM
09-11-2015 07:18 AM
09-11-2015 09:36 AM
09-11-2015 10:45 AM
"Wildt" wrote:
I've asked this in the thread in "Work in progress" subforum as well, but didn't get a reply. Did you cut down on the particle effects compared to the original? (quality settings respectively)
Regardless - thanks for doing this - much appreciated.
09-11-2015 11:00 AM
"spyro" wrote:
Many thanks.
It's pretty disturbing that queue-ahead can in fact have a negative impact on performance, shouldn't it be the other way around? Do you have any idea, why this is the case?
09-11-2015 11:44 AM
"opamp" wrote:"Wildt" wrote:
I've asked this in the thread in "Work in progress" subforum as well, but didn't get a reply. Did you cut down on the particle effects compared to the original? (quality settings respectively)
Regardless - thanks for doing this - much appreciated.
Sorry about that I must have missed it
To answer your question,
The larger particles were reduced to help limit overdraw. As well as a reduction in gpu particles amongst other optimizations.
09-12-2015 11:58 PM
10-15-2015 12:25 PM