I run a vidjagames company called Impromptu Games. Last night a couple of us decided to make a ski game for the Rift inspired by SkiFree. We worked on it for about five hours I think. The physics are a little glitchy for UDK reasons but it's mostly good - high FPS will help. As with the UDK Rollercoaster, setting the resolution higher than 1280x800 so the rift downscales will get you a far better image. The console command for that is "setres 1920x1200" or whatever resolution you want.
Controls: Mostly self-explanatory. Left/right turns left/right. Forward and back push you a little bit in that direction. Press T to restart the level (it's quite short but it has a TWIST ENDING).
Man, this is a powerful demo of how the Rift continues to immerse me in virtual worlds even after getting used to VR -- I screamed at the top of my lungs (in a manly way) with your little "twist ending". I'm not sure whether to hate you or to laugh! :?: :evil: :?: :lol: :?:
In any case, 360 controller worked for me, but yeah it doesn't feel super responsive -- it takes a while to change directions when you're gliding along in the snow so maybe that's why others report that it's not working.
Titans of Space PLUS for Quest is now available on DrashVR.com