10-02-2020 11:49 PM
02-13-2021 04:18 PM
02-13-2021 05:09 PM
RuneSR2 said:
Btw, in case some don't know this - Squadrons has it's own Subreddit:
https://www.reddit.com/r/StarWarsSquadrons/
02-14-2021 03:37 PM
02-14-2021 04:11 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
02-15-2021 01:39 PM
RuneSR2 said:
I noticed something slightly strange, when testing HOTAS in the pancake version I got some interference (shimmering) patterns in some textures. That was using 1920x1080, but indicated that textures were so high-res that the monitor could not properly show them. Indeed for the cockpits and npcs, I do believe that Squadrons has "ultramersion" (4k-ish) textures - like Alyx and Boneworks. Such texture res really shines using high-res lcd hmds.
02-15-2021 04:18 PM
dburne said:
RuneSR2 said:
I noticed something slightly strange, when testing HOTAS in the pancake version I got some interference (shimmering) patterns in some textures. That was using 1920x1080, but indicated that textures were so high-res that the monitor could not properly show them. Indeed for the cockpits and npcs, I do believe that Squadrons has "ultramersion" (4k-ish) textures - like Alyx and Boneworks. Such texture res really shines using high-res lcd hmds.
Perhaps because it was primarily made for VR...
😉
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"