I'm having issues with how Vader Immortal looks on both my CV1 and S and have seen other people reporting the same. The black levels and contrast seem way off. Nothing is truly black but instead just a dark grey. Entire areas appear as a solid grey mess with no lighting effects or gradients. There are multiple times where a character or object fades into the grey in a way that can't be intentional. For example in the opening scene I cannot see the imperial who is talking to me except when he is right in my face, and in the final fight sequence I can hardly see the enemies at all. Ultimately I am comparing how my screen looks versus how the trailers look and there is clearly a substantial difference. I have heard from others that it looks fine on the Quest.
I am trying to see if this is happening with everyone on the Rift S? I haven't had this issue with any other games so far.
Oculus Rift S, CV1 Intel i7-8700K ASUS ROG Maximus X Hero 16GB DDR4 x 2 4 TB SDD, 2 TB SSD, 1 TB SSD Windows 10 Home
Whats got me struck odd is that, despite so much advances in tech .. that there are not more options configurable within the application. Sucks to have to dig in the files, amazing that people actually figure some of these out.