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Visby Archer - an undiscovered gem - 94% average rating in the Meta Store

RuneSR2
Level 15

 

The game is an Oculus exclusive for now - price only $7 (but it is early access, even if it feels complete):

 

https://www.oculus.com/experiences/rift/2298826323547241/

 

My review from the Store:

 

"One of the best VR games for archery

At first did have trouble getting optimal performance - the game was stuttering no matter what I did. The solution was to get access to the desktop and click on the game window, then suddenly the game was smooth as silk. Weird. I'm using a RTX 3090, the game Revives fine using Valve Index res 400% in 90 fps, but only the left trigger then works to select your choices. Using Rift CV1 the game works perfectly - but also needed to be "activated" and focused using the desktop as described. Graphics are very impressive considering the game is a 700MB download or close. There's no locomotion or teleport, but an awesome game nonetheless. Highly recommended, especially for just $7. My rating 10/10!"
 
I took a few screenshots, Index res 400% (the game looks much better using lcd than Rift CV1 oled, especially due to the SDE with the CV1):
 
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Check out the vegetation and the sky - all looks impressive

 

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You'll get to shoot real opponents, but a great idea to finish the tutorial first 😉

 

The tutorial:

 

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Basically you have a shield and a bow - you stand in the same spot and shoot targets like practice shooting dart boards or live enemies. Not having to move means you can fully concentrate on the shooting - and there's no nausea. 

 

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Some practice shooting dart boards - and a nice castle wall - all in 3D

 

Some more practice shooting dart boards - some really hard to hit, especially those moving:

 

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Some nice surroundings:

 

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The story:

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The graphics options:

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I'm using the highest setting for graphics, still solid 90 fps Reviving the game with the Index. Ground textures do look nice:

 

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The game was not made by one person, but a team of 7, and several of the devs have archaeology university degrees:

 

https://www.disir.se/about

 

The game shines when the first soldier attack you. This game will test the tracking abilities of your setup, for inside-out when holding controllers very close to the hmd, and for those with 360 degrees external tracking. This was one of the very few games where my 3 base stations Index setup clearly was superior to my 3 sensor CV1 setup. In certain positions, holding the arrow steady got to be slightly more difficult with the CV1, while constantly rock solid with the base stations - but no great deal. Also 3 base stations cost the same as my entire Rift CV1 setup 😉

 

Some shots by the devs:

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Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"

4 REPLIES 4

RuneSR2
Level 15

I'm not usually the bragging type, at least not that often 🤔 - Oh, well, just have to mention that I - single-handedly - sunk a Viking ship today! 😮 😁

 

My bow-arm is getting sore, but it was an amazing moment - I love playing with fire 😎 Here's my new favorite arrow:

 

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Love shooting the fire arrows into the sky - they look slightly like rockets on New Year's Eve:

 

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Also found a new place:

 

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But back to the Viking ship - it arrives here hidden in fog - find it to the far right in the image:

 

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I'm getting ready to welcome the guests, who've traveled a long way 😇

 

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First welcome gift sent!

 

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A few fiery gifts later... 🤗

 

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The ship sunk shortly afterwards.

 

Now I'm getting ready to defend a city - which is the most challenging level in the game:

 

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After my first try, I ranked no. 175 on the high-score list for that map  ... The only way is up 😉

Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"

TomCgcmfc
Level 15

@RuneSR2  I'll have to give this a go with my Q2/rtx3090 using Air Link.  I did see a warning when I initially looked to purchase this saying that it needed 360deg and 3x sensors.  I'm not sure this is applicable to inside-out tracking like Rift S or Quest?  Guess I'll find out soon, lol!  Cheers.

 

i9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

It's a great game/sim. It does need 360 degrees tracking as enemies will approach all around you. That's no issue for inside-out, but pulling the arrow back and having a controller very close to the hmd may be? Still most rate the game 5/5 in the Rift Store, I'd be surprised if most don't use Rift-S or Quest 🙂

 

The game can be perfectly Revived, but it does not always start on my rig - if the game fails to start, just try again and now it should work 🙂

Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Level 15

EDIT: Today the game started the first time - not sure what's going on, lol - but read below if you tried the game and it didn't start 🤓 😉

 

Btw, I thought the need to start the game twice was due to Revive not working properly, but it's the same with my Rift CV1. First time I start the game it closes and I'm back to Oculus/SteamVR Home, but it works when I try a second time. In short - don't give up too easily 🙂

 

The game works in solid 90 fps using Rift CV1 ss 2.5 with a RTX 3090. There's more SDE, but it feels like I can see all the fine details nonetheless - I had a great time using the CV1, but lcd wins this one 🙂

Valve Index & Oculus Rift CV1, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 8TB
"Ask not what VR can do for you, but what you can do for VR"