i used to own a 980 gtx. everything worked properly except super sampling was a no no. i upgraded to an 1080 ti. almost all games are ok except robo recall when i touch the super sampling setting the game crashes without giving any info i get the unreal engine crash page were i can choose to send and restart or send and close. another problem with arizona sunshine when i adjust the super sampling to 1.8 the frames per second are 90 there are no drops but when i move my head its like the camera is late thats the best way to describe it the camera doesnt move for a second.
all non VR games are ok performance is good no problems so far it's just these two games.
Sorry to revive this thread, but wanted to share my experience on this subject. I had this issue with both the 1060 and 1070, but once I took myself off the beta, I was able to change the SS in the game and it not crash. That leads me to believe it's an issue with the beta.