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Distance Grabbed Object Jitter

ArihantP
Level 2

Hi All,

 

I am using DistanceGrab sample scene from Oculus Integration version 42.0. After the cube is grabbed and the player moves, there is a jitter of the grabbed object (video attached). How can I resolve this?

 

There was a similar post earlier, but that didn't solve my issue: https://forums.oculusvr.com/t5/Quest-Development/Moving-Grabbed-Objects-jitter-Unity/td-p/814552/pag...

 

[video]

 

Thanks,

Arihant

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