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Balanced Proprioception Soundtracks?

Level 2


I'm new to the forums…I'm a musician and I've been developing a formula to write more immersive balance proprioception soundtracks, and the be able to write them fast and more dimensionally.  I feel like the audio side of VR hasn't caught up with the video side yet, so I'm here to change that.  It's a little different from your average position in music, which is more of a theatre style seating- speakers in the front - music pushing air towards and down, and these demos are more like the air hits the ground around you sort of perception.  Have a listen with headphones…and I would love some feedback!!!

"Music evolves to fill the venue in which its heard" - David Byrne

there's more at


Level 9
Thank you James, looking forward to listening when I get home. B)