08-18-2020 10:58 AM
Today, we’re announcing some important updates to how people log into Oculus devices, while still keeping their VR profile. Starting in October 2020:
Everyone using an Oculus device for the first time will need to log in with a Facebook account.
If you’re an existing user and already have an Oculus account, you’ll have the option to log in with Facebook and merge your Oculus and Facebook accounts.
If you’re an existing user and choose not to merge your accounts, you can continue using your Oculus account for two years.
After January 1, 2023, we will end support for Oculus accounts. If you choose not to merge your accounts at that time, you can continue using your device, but full functionality will require a Facebook account. We will take steps to allow you to keep using content you have purchased, though we expect some games and apps may no longer work. This could be because they include features that require a Facebook account or because a developer has chosen to no longer support the app or game you purchased. All future unreleased Oculus devices will require a Facebook account, even if you already have an Oculus account.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-23-2020 08:56 AM
RuneSR2 said:
RedRizla said:
What did you expect @RuneSR2? Everyone was waiting for news on the next best PC -VR headset and you went and posted this :disappointed:
Could you not have found news about a Half Dome PC -VR headset from Oculus anywhere on the internet 😛
Maybe next month. Maybe next year. Who knows when it will be.
- and now we know that Half Dome needs a Facebook account. No account no Dome o:)
08-23-2020 09:03 AM
08-23-2020 09:11 AM
08-23-2020 09:11 AM
dburne said:
RuneSR2 said:
RedRizla said:
What did you expect @RuneSR2? Everyone was waiting for news on the next best PC -VR headset and you went and posted this :disappointed:
Could you not have found news about a Half Dome PC -VR headset from Oculus anywhere on the internet 😛
Maybe next month. Maybe next year. Who knows when it will be.
- and now we know that Half Dome needs a Facebook account. No account no Dome o:)
Lol, what are they up to now with Half Dome - version 4 or 5?
I have a feeling it is sitting in a dark corner with dust building up on it.
08-23-2020 09:17 AM
08-23-2020 09:17 AM
snowdog said:
.....4 I think. And we'll see number 5 at Oculus Connect next month. I'm also expecting it to be announced as the Rift 2 if the rumours are true and they're going to release it next year.
We'll also see the Quest S being revealed too, and both the Rift S and Quest S will be down to a $299 purchase price.
08-23-2020 09:19 AM
kevinw729 said:
so the aim of the game is to lock the users into the Oculus-ecosystem as fast as possible before the 2021 PSVR2 launch.
08-23-2020 09:21 AM
Cpt_Custard said:There is a way to get away from all control but people have forgotten how.... switch it off, its as easy as that.
08-23-2020 09:24 AM
Cpt_Custard said:
....I started out buying VR games on steam for my oculus rift cv1 to 'keep my options open' for my games later down the line, then shifted to oculus home when I purchased a quest. Now I am back to steam because, as you say, I do not want to be locked in. I absolutely hate having some grubby corp trying to manipulate my choices and force me into a corner.There is a way to get away from all control but people have forgotten how.... switch it off, its as easy as that.
08-23-2020 10:11 AM
kevinw729 said:
Cpt_Custard said:
....I started out buying VR games on steam for my oculus rift cv1 to 'keep my options open' for my games later down the line, then shifted to oculus home when I purchased a quest. Now I am back to steam because, as you say, I do not want to be locked in. I absolutely hate having some grubby corp trying to manipulate my choices and force me into a corner.There is a way to get away from all control but people have forgotten how.... switch it off, its as easy as that.
The announcement of the deal between Valve and HP will be interesting to see how that evolves. Valve knows that SteamVR is not getting as much love as they would like, though the Facebook news will mean a spike unless there are Oculus exclusives in the works that can revival the interest generated in Half-Life:Alyx?
It would be seriously hard on the SuperHot and BeatSaber developers if they get acquired and are looking towards major new sequel releases only for their payday to be limited due to a backlash against their new owners!