So I've had this theory for a while that the severity of the CV1 godrays might be related to people's individual eye health and eye sight. That's one of only two ways I know that explains the widely varying reports of how bad they are. The other would be a variation in the headsets themselves. I don't have multiple Rifts to try, but I do have my own eyes which are very bad. I see 20/60 in my left eye and 20/140 in my right i.e. I see 1/3 as good as a normal person in my left eye and 1/7th as good in my right.
As I stated in a thread I made a good while back I find the CV1 godrays to be incredibly bad - like spotlights emitting from every object in the scene bad. I did get used to them with time where they didn't bother me, but they were definitely horrible. Far worse than either of my friends with Rift experience them.
Today I got my contacts. And I just finished trying out the Rift with them. In addition to everything being clearer overall and finding the sweet spot being MUCH easier, the godrays are all but gone. Seriously. Correcting my vision took them from horrible and everywhere on everything to barely even able to be seen when looking for them.
So it's as I suspected - at least to some degree your vision affects how badly you perceive the godrays. My theory is that having bad vision sort of blurs out the godrays and makes them much much more noticeable by spreading them over a larger area. That's just a theory though.
Either way so my suggestion to those of you who experienced the godrays super badly like me would be to either A)Have your eyes checked if you never have or B)Wear your corrective lenses in the Rift. It's quite possible that it would clear it up for you like it did for me!
Also if anyone can relate a similar(or dissimilar) experience then please do!
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