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Got to try Oculus GO - Thoughts

kevinw729
Level 15
Was able to try out a Production Prototype of Oculus GO at one of our developers. I wanted to put down my feelings of the community here before I pen a feature:

- the display is much crisper than CV1
- the FOV seemed slightly tighter (not much)
- felt like the same performance as a GVR, just better screen
- did not try controller
- audio was underwhelming but this may be due to the demos

I was surprised that there will not be a SD card slot - and was not sure what the final production versions battery life will be. But I still think this will be a great boon to OVR.

I think this could put Daydream into a uncomfortable position - not sure if the OGO will be only able to access the Oculus Store - if that is the case, may be a bit of an issue if HTC release their standalone.

Final observation, I get the feeling that OVR will announce the launch of this a lot sooner than everyone thinks.

Just my quick observations.
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
132 REPLIES 132

Zenbane
Level 16
Oculus GO is a consumer product, not a commercial product. If the VR demonstration platforms want to take advantage of these advances with "in home VR entertainment" then that's a good thing. But they should be more humble about it considering that they are in fact piggy backing off of the success of many "lads."

kevinw729
Level 15

.... be more humble about it considering that they are in fact piggy backing off of the success of many "lads."



https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

Zenbane
Level 16
"Sadly, this was all foretold back in 2014 with the GAMEFACE! "

I recall those 2014 predictions quite well, and they were opposite of what is happening today.

2014 VR Predictions, " The success of In-Home VR Entertainment will rely on the success of Out of Home VR entertainment."

2018 reality, "The success of Out of Home VR Entertainment relies on the success of In-Home VR Entertainment, as seen by the heavy dependency on Gear VR and Oculus GO (In-Home VR consumer products) being used at VR Arcades and Theme Parks."

I'm happy to see VR thriving in any industry for all products and services. But we should avoid rewriting history just because the journey makes some feel uncomfortable.

MowTin
Level 11

Zenbane said:
Lets see, I'll do some super rough math here to make my guess:
  • 55 million Galaxy S7 phones have been sold
  • 5 million Gear VR units have been sold total (2016, 2017, 2018 combined)
  • Based on these estimates, 10% of Galaxy S7 users will buy a Gear VR
  • 216 million iPhones were sold in 2017
  • 10% of 216 million is about 21.5 million
Additional factors:
  1. Gear VR is powered by more than the Galaxy S7
  2. These are just estimates, combining single year with multi-year.
  3. This does not account for returns, defects, etc.

I would say that in 2018 around 4.5 million GO units will be sold. Assuming they release no later than March 31st.


But Gear VR is not the same price as the GO. You can't assume the same adoption rate. It's also possible that many potential GO consumers who owned iPhones already bought a PSVR or switched to a Samsung phone.

It might sell well with kids so that's a possibility. 
i7 9700k 3090 rtx   CV1, Rift-S, Index, G2

snowdog
Level 16
I don't think it's going to sell that much this year tbh. Maybe half that imo.
"This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

Thomas Covenant, Unbeliever

Zenbane
Level 16

MowTin said:
But Gear VR is not the same price as the GO. You can't assume the same adoption rate.



I did not assume the same adoption rate if you check the math I presented. I decreased the 10% adoption rate in order to make my final "guess." Also, Gear VR is far more expensive than GO if the consumer does not already have a compatible Android phone.

However, in thriving industries the adoption rate tends to increase over time (e.g. the Snowball Effect). So the truth is that GO will likely sell far more than I predicted. However, I wanted to keep my guess within the realm of "easily obtainable."

Your guess, on the other hand, is that it would flop. Which is highly nonsensical. But now that we both made our guesses, are you willing to toxx?



Atmos73 said:
Zenbane seems to think OGO is in the very same potition GearVR was in when it launched. The difference is GearVR still exists as a direct alternative to OGO at half the price. Daydream now exists and is cheaper than GearVR open to more mobile phones than GearVR and in direct competition to GearVR.



All of that is incorrect. Gear VR is not a direct alternative for iPhone users, and Daydream is tied to the Google Store which is silly to even bring up as a real contender.

Oculus GO and Gear VR are more like technology "cousins" than direct competitors. Oculus staff have gone on record for saying that GO is an alternative for those who don't have a qualifying phone for Gear VR, and developers are encourage to build apps for Gear VR instead of focusing just on GO.

This is all stuff you have been informed of before, but continue to ignore. The outcome will be the same regardless, and the goal post will be moved again by the naysayers come Summer
B)

Digikid1
Level 12
Here we go again....

Ill get the popcorn.

kevinw729
Level 15

Digikid1 said:

Here we go again....

Ill get the popcorn.


Don't worry I got a bag big enough for all of us.


https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

snowdog
Level 16
What's this toxx thing all about?
"This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

Thomas Covenant, Unbeliever

Zenbane
Level 16

snowdog said:

What's this toxx thing all about?


https://www.urbandictionary.com/define.php?term=toxx%20clause
A rule originating on the Something Awful message boards that calls for the banning of a member who does not follow his own proclamation. These proclamations are typically in the form of "If X happens, I will do Y." The person who posts the claim is asked to follow through with his promised act or be banned for lying.

This rule originated from a forum member, Toxx, stating he would tape together the parts of his nether regions if a message board topic reached 5,000 replies. The Something Awful Administrator ordered that he post pictures of the completed act. No pictures were produced, and Toxx was banned as a result. The Toxx clause was instituted as a rule to discourage future members from making exaggerated claims.