06-25-2017 12:49 PM
We're already looking at new SteamVR players such as LG and Microsoft's "mixed reality" platform. Oculus screwed up so badly by taking too long, messing up with a paper launch all in the name of being first, and then not having Roomscale and tracked controllers for 9mths. If they actually got units out on time and had proper Roomscale upfront at current prices, the exclusives may have worked and they'd survive.
As it is, with everything else going wrong, the exclusives have just turned a heap of goodwill against them. No chance of regaining those customers now.
Its amazing how bad they stuffed up considering it's only been 15mths. Their failure will be taught in economic classes as a case study on how to blow a massive loyal grassroots fan base with bad management.
Immediately after their failed launch they should have added a wrapper and opened up their store to Vive. I for one would have bought games and been invested to overlook
What's an email between friends right?
Interesting comment from Alan Yates a few hours ago:
I suspect this time around the vendors are much less likely to sign exclusives with Oculus/Facebook. The Vive out-sold the Rift and they are well aware Valve R&D was responsible for the Vive (and much of the Rift too). Cutting yourself out from over half the market is just dumb, they won't make that mistake again. the later failings.
https://www.reddit.com/r/virtualreality/comments/6isswi/zenimax_to_judge_block_oculus_sales_or_give_...
On September 10, 2012, after multiple requests from ZeniMax to discuss compensation for ZeniMax’s role in developing and promoting the Rift, Oculus drafted a proposal “designed to help kick off the formal discussion” on a future relationship with ZeniMax. In its proposal, Oculus demanded that ZeniMax grant Oculus a worldwide,exclusive license to programming code that had been provided by ZeniMax pursuant to the Non-Disclosure Agreement. Oculus also demanded that ZeniMax create additional intellectual property for Oculus’s sole use. <-- here is where exclusives were born
Oculus further demanded that ZeniMax provide extensive marketing and ten thousand free copies of “ DOOM 3: BFG Edition” for Oculus to provide to its Kickstarter investors. In return for those demands, Oculus offered to ZeniMax an equity stake in the company of 2%, subject to dilution, which would only vest after three years, and then subject to additional conditions. Oculus also proposed that ZeniMax pay Oculus $1.2 million for an additional 3% stake.
06-27-2017 12:41 PM
nalex66 said:
06-27-2017 12:53 PM
06-27-2017 02:38 PM
06-28-2017 03:27 PM
Atmos73 said:
falken76 said:
I get the feeling that the man that brought us Doom could get a job anywhere he wanted. I don't think Oculus is going to get rid of him.
PalmerLuckey brought Oculus and the Rift, where is he know? No one in Oculus is indispensable. There are only two people safe in all this and that's Mark Zuckerberg and GabeN.