04-12-2019 02:53 PM
04-15-2019 02:50 PM
KoBak07 said:I don't see how I would be dodging anything here. Their PC hardware
lineup is definitely "Not setting the world on fire" when it comes to
design, and material quality.
You are focused on the wrong thing here. The point is that Facebook owns these Products, and Facebook has allowed multiple organizations to build their products: Samsung (GearVR), Oculus (Rift CV1, Quest), Xiaomi (GO), Lenovo (Rift-S). Yet for some reason you want to focus on the Lenovo partnership and exaggerate the situation in a negative manner.
Maybe not in the past, but with the Rift-S they just changed all that. Now Lenovo helped bring the best in class for Inside-Out Tracking PCVR.
While all software can benefit from better hardware, there is hardly a plethora of AAA VR Software experiences in demand of new hardware.
04-15-2019 02:53 PM
Mradr said:
DaftnDirect said:3 years in, software is sparse by any measure. The made for-VR titles are short and sweet and the best of those is subsidised by the companies making the headsets. VR capable sims are great but Assetto Corsa is 5 years, Copetizione is in early access but I don't think has VR support yet ProjectCARS 1 and 2 being the other notables. Looking at the Steam top sellers, there are 2 VR titles in the top 50 with the first of those sitting at no.24 and that's typical, and I repeat, this is 3 years into consumer VR.
Agree - software is the number one issues with VR right now, but also the red hiring as well. As we know - we need hardware/customers first before more software will come to the table - but we need software to bring in more users. It's what I been saying all this time xD
04-15-2019 02:59 PM
04-15-2019 03:02 PM
Zenbane said:
Mradr said:
DaftnDirect said:3 years in, software is sparse by any measure. The made for-VR titles are short and sweet and the best of those is subsidised by the companies making the headsets. VR capable sims are great but Assetto Corsa is 5 years, Copetizione is in early access but I don't think has VR support yet ProjectCARS 1 and 2 being the other notables. Looking at the Steam top sellers, there are 2 VR titles in the top 50 with the first of those sitting at no.24 and that's typical, and I repeat, this is 3 years into consumer VR.
Agree - software is the number one issues with VR right now, but also the red hiring as well. As we know - we need hardware/>customers< first before more software will come to the table - but we need software to bring in more users. It's what I been saying all this time xDWe already had the hardware first with the demo kits, and the CV1 release of both Vive and Rift. Now all we need is Software. Lots of lots of true AAA Software. Right now AAA VR titles are measured in the dozen. Singular.Software is not a red herring in this case. I know you want it to be, because you love to argue in favor of Hardware. But when it comes to this stage of VR, Software is the true necessity and "next gen Hardware" is the true Red Herring.
04-15-2019 03:11 PM
CrashFu said:
Mradr said:
I feel like I can be mean just a bit and take a ban warring:) But I feel like you can just shut the fuck up for once:) Thanks!
Mradr said:
Dude, you need to stop calling other forum members "Rich kids" its against the rules... Honestly - this will be your first warning. I let it side a few times now - but it's getting a bit silly to keep calling other forum members this. Its one thing to call me stuff - but its another to call forum members something else. Please try to keep it civil as this can result in wars breaking out pretty quickly.
Funny how your response to losing an argument is to either: Flagrantly violate the forum rules yourself, or accuse the other person of violating rules. Even funnier that you would talk about "keeping things civil, to prevent wars" considering all the pages-long flamewars you have with Zenbane on a daily basis.
Typical rich kid, thinks that laws and civility only matter when it's in his favor :wink:
Also, if any of you thinks 'rich kid' is an insult? If that's the most offensive thing you've ever been called? That kinda proves you're living a privileged life.
To put things into perspective for some of you, most people in the Middle Class still think that a $1000 gaming PC and a $400 VR system is a lot to spend for entertainment, compared to getting a new game console and a reasonably sized TV for half the total price.
Most people cannot afford to drop $1400 on a PC and VR system one year and then replace it with a system twice as expensive only a couple years later! If you're in a position to even consider doing that, then You. Are. Financially. Privileged. It has nothing to do with being "a real enthusiast" or not.
In fact, if you want to have a "Who's the real enthusiast" contest, I'M the person who worked myself half to death at a horrible, underpaying job for years, saving my extra money and living as frugally as possible, so that I could replace my decade-old PC and buy the CV1 at release. I did all of that because I believe so strongly in the medium of VR, and wanted to be there on Day 1 so I could be an ambassador for the technology.
And if you want to talk about which company is the one "For enthusiasts", I don't think it's any of the companies who are pandering to the wealthiest of already-existing VR users by putting increasingly expensive devices on the market. All they're doing is making a small, privileged group of people feel like enthusiasts, by isolating them from the majority who can't afford the high end.
The real enthusiast companies, I think, are the ones raising the bar for the quality of entry-level devices. With the Rift-S, Oculus is making it possible for far more people to get an enthusiast-quality experience. "It's not enthusiast-quality because it doesn't have the highest specs or pricetag!" Shut up. If it impresses a flight sim developer, then it objectively qualifies as enthusiast-quality.
And just as important, a company that cares about enthusiasts is going to be the one ensuring that there is high-quality content available for them.. Oculus creates that content, they fund others so they can make that content, they grow the market and establish hardware standards so that third-parties will be confident they'll have a market to sell to and know what they're developing for...
Meanwhile the companies putting out the most expensive hardware are leaving you with an actual refuse-pit of content. The best of it: titles that are already on Oculus Home or that will be there soon. The vast majority: shovelware that wasn't good enough to pass minimal curation. But surely, that shovelware will be good enough for an enthusiast like you if you can view it at a slightly higher FoV or resolution, right?
Like buying a $1000 stereo and only using it to listen to CD's and low-quality MP3. Personally, I think it's more "enthusiast" to listen to high-grade vinyl on a $400 stereo. But what do I know, I'm just a bitter poor person, right?
:kissing_heart:
04-15-2019 03:12 PM
Zenbane said:
KoBak07 said:I don't see how I would be dodging anything here. Their PC hardware
lineup is definitely "Not setting the world on fire" when it comes to
design, and material quality.
In your original argument, you said that Lenovo produces "junk." And now you are arguing that they are "not setting the world on fire." The argument dodge is quite apparent. Unless you believe that products are limited to only those two options? lolCalling the Oculus acquisition a partnership, just like the Xiaomi or
the Lenovo one is weird. There is nothing wrong with Partnerships in
business, it happens all the time, in all industries, not just VR.You are focused on the wrong thing here. The point is that Facebook owns these Products, and Facebook has allowed multiple organizations to build their products: Samsung (GearVR), Oculus (Rift CV1, Quest), Xiaomi (GO), Lenovo (Rift-S). Yet for some reason you want to focus on the Lenovo partnership and exaggerate the situation in a negative manner.
Sorry, but Lenovo did not bring anything to market to date in this space that is pushing for a better VR immersion.Maybe not in the past, but with the Rift-S they just changed all that. Now Lenovo helped bring the best in class for Inside-Out Tracking PCVR.
I completely agree that we need software to push the pace of hardware
development. However I would argue that there is already software that
could benefit from better hardware, and the Rift-S is definitely not
pushing the envelope there.While all software can benefit from better hardware, there is hardly a plethora of AAA VR Software experiences in demand of new hardware.
04-15-2019 03:22 PM
04-15-2019 03:38 PM
snowdog said:
Oculus still is a high end brand with a soon to be released high end headset. It doesn't just come down to specs. For my money, despite the 2K resolution, the soon to be released Acer Ojo and HP Reverb are both mi range headsets. Why? Because the tracking isn't good enough for them or any other WVR headsets to be considered to be high end headsets.
All hands on reports for the Rift S have been positive so far despite the trade offs both Oculus and Lenovo made during the design of the thing.
04-15-2019 03:42 PM
04-15-2019 04:17 PM
KoBak07 said:
snowdog said:
Oculus still is a high end brand with a soon to be released high end headset. It doesn't just come down to specs. For my money, despite the 2K resolution, the soon to be released Acer Ojo and HP Reverb are both mi range headsets. Why? Because the tracking isn't good enough for them or any other WVR headsets to be considered to be high end headsets.
All hands on reports for the Rift S have been positive so far despite the trade offs both Oculus and Lenovo made during the design of the thing.
So that high end headset is coming soon or in 2022?