As Palmer has stated many times it comes down to, you can't explain Good VR in current mediums, it has to be tried to really experience it and get the full effect.
Has anyone else faced what I'm calling "irrational negativity" when trying to explain the Oculus to someone?
It usually takes one of several forms:
- I hear it makes everyone sick
- Facebook / Microsoft have great marketing but the product will suck because reasons
- I hear Vive / Morpheus / GearVR* is better technology and it's way cheaper. (*seriously, not making GearVR up)
- It's going to be just like 3D television
I've experienced this as well...and not just from people that have an aversion to technology. Actual IT guys have told me, "I heard the Morpheus won't make you sick." That's brand power right there. They hear, "Microsoft" or, "Sony" and they feel safe in the knowledge that it'll be a good product because of the previous products they've bought from them. This is a bigger hurdle than most people think.
All of us here see how incredible the Rift is, but ask yourself how you came to know about it. Was it a YouTube reaction video? A game website? Unless the Rift makes a video with a sneezing panda, most people will never hear about it...until someone tells them how incredible it is.
I've noticed this recently - that Vive is branded as a hardcore or elite system whereas the Rift is the beginner or casual system. They're nearly identical tech and capability when you think about it.
I'm curious about Vive's "technological breakthrough".
If it was a game changer then it would make sense to leak info about it prior to the Oculus pre-orders going live.
If it's a bluff, it makes sense to wait until the 8th or 9th to maximize the impact on Oculus pre-orders before people figure out it's a non-issue.
My money is that they're going to herald the front mounted camera as "revolutionary" and do some sort of software AR look-through.