10-18-2013 12:58 PM
10-18-2013 02:04 PM
10-18-2013 02:13 PM
10-18-2013 03:05 PM
"cegli" wrote:
This will be useful if it's open and can be implemented by AMD and other GPU manufacturers. If not, I'm afraid it will be forgotten like 3dfx Glide, PhysX, CUDA, etc. If not all cards can do it, it will be niche and eventually replaced by an open standard. Same goes for AMD's new audio processing!
10-18-2013 03:06 PM
"cybereality" wrote:
Sounds really awesome, and I will certainly love to see this in person.
Was looking at getting a new 3D Vision monitor (144Hz) but I may wait to see what happens with this.
"John Carmack" wrote:
G-Sync won't work on any of the display panels Oculus is considering right now, but it will probably be influencing many future panels.""Jeff Atwood " wrote:
Great tech, but can it really survive as an NVIDIA only thing, versus an industry standard everyone could support?"John Carmack" wrote:
I think everyone will wind up with it, or something similar. It is low hanging fruit.
"mdk" wrote:
Will be forgotten like CUDA?!?!?
Dude CUDA is widely used by many many people. Not in gaming, but in GPU computing. I use a CUDA based renderer for 3D visualization at work.
10-18-2013 03:11 PM
Yes, I know it's still used right now, but it will be eventually forgotten. Things will slowly shift to OpenCL, or any future open standard. There was a point in history where everything used 3DFX Glide, but then Direct3D and OpenGL came out. Slowly but surely CUDA will fade, trust me.
10-18-2013 03:26 PM
"mdk" wrote:Yes, I know it's still used right now, but it will be eventually forgotten. Things will slowly shift to OpenCL, or any future open standard. There was a point in history where everything used 3DFX Glide, but then Direct3D and OpenGL came out. Slowly but surely CUDA will fade, trust me.
If you look it like that then everything will be forgotten eventually when replaced with new technology including all open standards. 😉
10-18-2013 04:08 PM
10-18-2013 04:59 PM
10-18-2013 05:03 PM