08-25-2016 10:25 AM
08-25-2016 10:10 PM
08-26-2016 08:01 AM
08-26-2016 12:43 PM
krectus said:
Hi, can someone explain why things are available on the cheaper, less powerful GearVR but not available on the more expensive, more powerful Rift? I can understand why games would be available on the Rift but not GearVR but the other way around is baffling.
08-26-2016 12:46 PM
EliteSPA said:
Offtopic: Who is taking care of the forum? that guy should get fired, I need to signup 10 times to post a damn thing.
08-26-2016 11:06 PM
08-27-2016 11:09 AM
scopus7 said:
krectus said:
Hi, can someone explain why things are available on the cheaper, less powerful GearVR but not available on the more expensive, more powerful Rift? I can understand why games would be available on the Rift but not GearVR but the other way around is baffling.
quite simple, gear vr is where most the market is, so thats where the developers go. No reason it wouldnt work on rift but guess they feel its just not worth it for them or they dont have resources to create for rift. A reason why i keep both
08-27-2016 01:34 PM
Someone please correct me if im wrong but i dont think its up to oculus or a ploy to get people to own both, but It is the developers and their decision to develop/optimize only for gear. I also wish many gear apps were available on rift as well and asked some if they would develop them for rift. Couple answers were they dont have a rift, maybe later in the future. And again a lot of it imo is that developers dont view it as profitable enough or worth it for them to create for rift so they just release on gear . Rift isnt very popular atm, but im sure once touch is released and starts becoming more widespread we should start seeing more volume of releases.
krectus said:
scopus7 said:
krectus said:
Hi, can someone explain why things are available on the cheaper, less powerful GearVR but not available on the more expensive, more powerful Rift? I can understand why games would be available on the Rift but not GearVR but the other way around is baffling.
quite simple, gear vr is where most the market is, so thats where the developers go. No reason it wouldnt work on rift but guess they feel its just not worth it for them or they dont have resources to create for rift. A reason why i keep both
Oh, ok, thanks. If that truly is the reason than I implore anyone at Oculus who is reading this to take control of the situation and adapt as many GearVR submissions themselves to work with the Rift. Like this Joan Jett app seems like it should have no issues working on the Rift, there's no reason that once it's submitted as a GearVR app that someone at Oculus can't test it out on the Rift and make it available in the Rift store. If that is a complicated process for them than they truly effed up somewhere along the line. If they don't want to do this to try to get people to own but the Rift and GearVR than shame on them for being evil.
08-27-2016 01:53 PM
08-27-2016 02:20 PM