02-27-2017 12:48 PM
Hey, everyone - I wanted to share a short update on 1.12, which we’re starting to roll out to everyone today.
Based on our testing, we believe 1.12 should improve tracking quality - especially for 3 sensor setups - and address the recent issues that some users were experiencing with 1.11. This release also includes a number of improvements under the hood. You can check out the full 1.12 release notes here: https://forums.oculus.com/community/discussion/50132/oculus-1-12-release-notes/p1 ;
This was also the first time that we invited select folks in the community to help us test ahead of the official release. A huge thank you for all the feedback we received - it was helpful in getting the release more quickly. We’re looking forward to doing more of this in the future.
We roll out to everyone in phases to make sure everything is working as intended. As with any new release, there are a handful of small known issues that we'll continue to work through. We appreciate all the feedback, keep it coming.
Thank you!
Nate
02-28-2017 04:06 AM
02-28-2017 06:01 AM
02-28-2017 06:04 AM
icrosson said:
USA - CST.....>TX. Still no update, but I know how these silly things work. Time to play waiting game.
02-28-2017 06:40 AM
02-28-2017 08:26 AM
02-28-2017 09:02 AM
Sinstalker21 said:
MrJosey said:
I'm not seeing an update. I'm in Vancouver, Canada. Also, if you use a VPN, can you access updates earlier with other regions?
Last one, i think, took a wk to get completely out.
02-28-2017 02:05 PM
02-28-2017 02:08 PM
02-28-2017 02:08 PM
elboffor said:
just got it 🙂
and just had my worst guardian shift ever 😕
it may be due to trying to use 4 sensors but god dam it was nasty (horizon went, height went, position went - i hit the tri-factor)
will go back to 3 now i wreckon.
02-28-2017 02:17 PM