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Oculus Price Point Whining

roadczar
Level 4
The only issue here is setting lower than expected expectations. $599 is very reasonable given what we are getting.

By comparison a high-end monitor like my ROG Swift 2560 x 1440 is roughly $700, other monitors are even pricier. With Rift you are getting screen, optics, DAC, headphones, controller, camera, remote, and two games. Not to mention cables.
14 REPLIES 14

sabyyy
Level 3
"roadczar" wrote:
I know a lot of people who spent way more than that on their sound systems components. The funny thing about the whiners are their entitled expectations. Young people these days… 😄


Well, probably I am rather too old to tolerate 'smart' business tricks to get a toy for myself. I rather live without the toy when I feel I have not been told the truth.

I can pretty much exchange VR with Real Reality with my 10 months old cute little daughter.

Nedo
Level 3
"sabyyy" wrote:
"roadczar" wrote:

I can pretty much exchange VR with Real Reality with my 10 months old cute little daughter.


Congrats sabby! 😄
Our youngest will come in 4month, a son!
My 9 year old daughter is like me a VR Fan :mrgreen:
Order DK1 Mar 30, 2013 / Order DK2: Mar 19, 2014 / Order CV1: Jan 6, 2016 / Order HTC Vive Feb 29, 2016

Sharpfish
Level 7
"roadczar" wrote:
The only issue here is setting lower than expected expectations. $599 is very reasonable given what we are getting.

By comparison a high-end monitor like my ROG Swift 2560 x 1440 is roughly $700, other monitors are even pricier. With Rift you are getting screen, optics, DAC, headphones, controller, camera, remote, and two games. Not to mention cables.


Price is secondary to the subpar input solution included (or not). IT's damaging to VR and it's over charging for a very basic HMD. There is no way it costs twice as much as DK2 to make, even with better tech, much of that would balance out with economies of scale and streamlined production

but as I said, the price is just one small factor, it's the price vs the quality of what you get for that price. It's just not good enough, especially for ex/dk owners as it's not a giant leap over DK2 but is asking a lot for it (with NO TOUCH included).

Failure to include touch is the biggest problem here, including a gamepad is just an insult to real VR - combined the two and you have one desperate looking company trying to grab your cash before anyone else does.

For those with more sense read:

Oculus be damned, VIVE is the future
The Oculus Rift is now on sale for $600, and the HTC Vive will likely cost even more when it arrives in homes this April.
I don’t think it matters. No other VR headset can immerse users like the Vive, and the Vive Pre takes a huge leap forward by including a camera that connects its virtual holodeck space to the real people and objects in a room. That eliminates the alienation felt when wearing a virtual reality headset, which is normally blinding, and may lead to games and apps that transform real world objects and people, rather than ignoring them.
I’m still excited about Oculus Rift, can’t wait to see more from the HoloLens, and the Gear VR won the Digital Trends Product of the Year for 2015, but damn it, I’m putting my virtual money on the HTC Vive.
This is virtual reality. Everyone else needs to catch up.


Read more: http://www.digitaltrends.com/virtual-re ... z3wZYvDQlz
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EX DK2/VIVE/PSVR | Currently RIFT CV1 & Quest 2 | Future Reverb G2 | VR developer RTX 3080 FE / 8700k / Windows 10 Pro

sabyyy
Level 3
"nedo" wrote:
"sabyyy" wrote:
"roadczar" wrote:

I can pretty much exchange VR with Real Reality with my 10 months old cute little daughter.


Congrats sabby! 😄
Our youngest will come in 4month, a son!
My 9 year old daughter is like me a VR Fan :mrgreen:


Thanks. And I hope things around VR evens out within 8-9 years or rather much sooner.

flyingsaucers
Level 5
My only complaint is people who insist on using the marketing buzzword price point when the word price is all you really need to say. :lol: