But for all that - hearing a leading Sony exec state that they will not block PSVR usage on PC, (not encourage), but not block, is at least a glimmer of some sense internally.
I really want to see if the rumors about XBoneS VR interest will be an offshoot division partnered with OVR, and how many execs would jump ship to that in a reverse Valve style exodus?
...Microsoft is doing it right as well, with that announcement that XBOX games would be developed in a way that they can run on Windows too.
I concede many of your points @r00x - though we have to understanding the great distance in development time between a HTZ-T1 and a CV1. If only Sony had not been side tracked just think what a HMZ-T9 would be in comparison to a CV1 now!
The head tracking of the Rift is rock solid. I mean ROCK solid. It blows what you demonstrated in your HMZ-T1 video out of the water. There is no clunky inaccuracy or perceivable latency (I can't perceive any, at least). It just feels like... well, turning your head. Turn your head to either side right now; that's what the Rift is like for head tracking.