What is it? In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at ApollyonVR@gmail.com
Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome @headkaze over at http://headsoft.com.au), replace icons for your games and more.
It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps. Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application. Once a Profile has been created for a game or app, OTT will detect when it is started and apply the profile for it, without the need for taking your headset of.
If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.
Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
Minor request : Could you add the"pixel density" value to the "performance screen" on the HUD ?
Because basically I have all the information I need in the "performance screen" except for that "pixel density" value, which makes it the only reason why I have to swap between both HUD display types a lot.
@Citric Working hard on the new version now, will ping you when i get the chance and we can see what can be done about that. @keem85 Haven't had time to actually test fully yet, been busy getting other (new) stuff to work. Might be that the debugtool is not yet updated to work with Dash, will take a peek asap.
hey apollyonVR. really love this tool. helped me a ton with disconnects.
the only gripe i have that it doesnt automatically update or at least have an update function. is somthing like that planned? maybe a simple check for updates button or something so that we dont always have to check manually in this thread. (or am i too dumb and thats already implemented and i am just not seeing it)