cancel
Showing results for 
Search instead for 
Did you mean: 

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

ApollyonVR
Level 8
Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at ApollyonVR@gmail.com

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome @headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
-----------
 
UPDATE 04/20
Thanks to my awesome girlfriend, OTT now has a new home! Check out the new website over at https://apollyonvr.wixsite.com/vrtools for current and future downloads. Feel free to continue
using this forum for discussions and bug reports.
 
Cheers!
1,847 REPLIES 1,847

TomCgcmfc
Level 15

dburne said:

Just fyi latest version is 0.86.6.0.


Ya, I realize that Don and that's what I'm using.  However, the latest manual included with this update is still 86.5.1.  So, probably no big changes in the actual manual imho.
9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

Juter
Level 2

TomCgcmfc said:


Juter said:

Does anyone know what the difference is between ASW Auto and Adaptive mode?


The two are not related.  ASW refers to Oculus ASW method of inserting an extra frame to allow lower end pc's to maintain a smooth fps.  There are a number of ASW options, including Auto.  Auto does what it sounds like = automatically switches on if you cannot maintain your headset's native fps (= 90fps rift cv1, 80fps rift s, 72fps Quest).  Native fps is related to the headset's refresh rate.  I have a fairly powerful pc with gtx1080ti so I mainly turn ASW = off and I'm still able to run most apps with 2x super sampling with my rift cv1 and 1.3x SS with my Quest 1 or 2 with Link.

Adaptive GPU option has to do with your GPU.  It basically tries to change your resolution in order to maintain a steady fps.  I have not found this very useful so far and I currently disable it globally and in all my game profiles.

Please refer to the latest OTT manual (086.5.1).  Reading this is very worthwhile and would have answered your question imho.  It is located in the folder you installed OTT to.  Usually C:\Program Files\Oculus Tray Tool.  At the bottom you will see the pdf file.


Sorry if I wasn't more clear but in OTT there are options for ASW to be set as at Adaptive or Auto and I was just trying to understand the difference. I know what Adaptive GPU Scaling is. 

TomCgcmfc
Level 15

Juter said:


TomCgcmfc said:


Juter said:

Does anyone know what the difference is between ASW Auto and Adaptive mode?


The two are not related.  ASW refers to Oculus ASW method of inserting an extra frame to allow lower end pc's to maintain a smooth fps.  There are a number of ASW options, including Auto.  Auto does what it sounds like = automatically switches on if you cannot maintain your headset's native fps (= 90fps rift cv1, 80fps rift s, 72fps Quest).  Native fps is related to the headset's refresh rate.  I have a fairly powerful pc with gtx1080ti so I mainly turn ASW = off and I'm still able to run most apps with 2x super sampling with my rift cv1 and 1.3x SS with my Quest 1 or 2 with Link.

Adaptive GPU option has to do with your GPU.  It basically tries to change your resolution in order to maintain a steady fps.  I have not found this very useful so far and I currently disable it globally and in all my game profiles.

Please refer to the latest OTT manual (086.5.1).  Reading this is very worthwhile and would have answered your question imho.  It is located in the folder you installed OTT to.  Usually C:\Program Files\Oculus Tray Tool.  At the bottom you will see the pdf file.


Sorry if I wasn't more clear but in OTT there are options for ASW to be set as at Adaptive or Auto and I was just trying to understand the difference. I know what Adaptive GPU Scaling is. 


Ya, that's a tough one too, lol!  Maybe just try it both ways and see what you think.  For the most part I generally avoid anything 'Adaptive' and prefer to set what I want after actually trying it out.
9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

FolkSong
Level 4

Juter said:

Sorry if I wasn't more clear but in OTT there are options for ASW to be set as at Adaptive or Auto and I was just trying to understand the difference. I know what Adaptive GPU Scaling is. 



I don't think "Adaptive" ASW mode does anything. It was not included in the options until recently. If I recall correctly, the developer just saw that the option existed in the Oculus driver so included it in the Tool. I suggest ignoring it.

TomCgcmfc
Level 15
I just tried the new OTT 86.8.0 (see page 1 of this thread) and it seems to work very well.  I'm still on v23 ptc so I'm not sure it works as well with v23 final. I'll test it out a bit more when I finally get this rolled out and report back.
9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

TomCgcmfc
Level 15
Update (19 Nov 2020);
I'm still waiting for a final v23 update for my Oculus desktop app (I got the v23 update on my Q1 almost a week ago).  When I saw that Ott 86.8 only worked with v23 I  rolled back into the beta PTC and got v23.  I did this a few days ago.  

So far this is working great.  Of course I do not get a 90Hz option because the Q1 does not support this anyway.  I do see  the Oculus app settings/device performance options slider ok, but I'm just leaving this on auto for now (= 1x SS).  I'm currently using the OTT recommended Link tab setting for my gtx1080ti (low distortion, recoding res = 3648, bitrate = 500). 

I'm then using OTT's recommended SS for my gpu to set Global SS to 1.3.  Also, asw = off and no auto scaling.  I then just use OTT game profiles to adjust things for different apps.  Some apps work best with slightly higher SS, some a bit less.  Also, some apps work better with different asw settings.  I'm also using the OTT startup setting to use Oculus virtual audio and this seems to work very well for me.  When I call up the Oculus Debug Tool all my OTT settings seem to have transferred over fine.  Same goes when checking HUD readouts.

Sorry but there is no magic bullet settings for all.  Depending on your PC, Link cable, usb ports, and graphics setting, you just need to experiment to see what works best for you.

Overall, between V23 and OTT, my Q1 with Link is performing so well I may even think about retiring my good old Rift cv1 in the near future.  I never thought I would say this, lol!

For Q2 users with a 1080ti or better I suggest you try encoding res = 3664 and 1.2x SS.  This should help take into account the higher Q2 panel res and better performance of its mobile chip.
9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

ApollyonVR
Level 8
@TomCgcmfc Awesome info, thanks for testing things out! 😃

TomCgcmfc
Level 15


@TomCgcmfc Awesome info, thanks for testing things out! 😃


All work very well but I'm still having a few problems with some apps recognizing game profile SS settings unless I exit and restart them again.  These include; Google Earth VR, Nature Trek, and Toybox.  Maybe others but I have not tested them all.  Changing delay's has not made any difference.  Maybe I'll try lowering cpu priority?

Edit 20 Nov 2020;  Workaround this for me now is to increase my Global to what I want (1.5x SS, asw = off) and then just use game profiles to change games that need higher or lower SS values, and/or asw settings.  I'm fine with this for now.  OTT is a great addon and I'm so glad to have it.  Thanks.
9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

MrRixter
Level 2
What happened to this tool? I used to use it with the original rift and everything worked perfectly. Now I'm back in VR with the Rift S and while OTT has some new interface and features it's so unreliable. Profiles, Pixel Density, ASW mode they apply randomly. Sometimes Pixel density applies but ASW mode does not and vise versa. There is also the rare occasion that I start the tool and hotkeys and game profiles also work. What could cause such erratic behavior?

TomCgcmfc
Level 15

MrRixter said:

What happened to this tool? I used to use it with the original rift and everything worked perfectly. Now I'm back in VR with the Rift S and while OTT has some new interface and features it's so unreliable. Profiles, Pixel Density, ASW mode they apply randomly. Sometimes Pixel density applies but ASW mode does not and vise versa. There is also the rare occasion that I start the tool and hotkeys and game profiles also work. What could cause such erratic behavior?


Like everything (esp. free stuff) not everything is going to work 100%.  Up to you to either find some work-arounds and/or contact the developer and see if he can help.

For me, global settings (SS, asw, etc) always work but some game profiles do not take the 1st time (generally they do after a game restart).  This only happens in a few of my games like Google Earth and Natures Trek.  My work-around is to set my Global to these settings (ss=2.0, asw= off) and then make and adjust other games accordingly.  Also, I pretty well stick to the basics with OTT.  That is, no hot keys or voice commands.

I've used OTT for a few years now and it's been very useful for me.
9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro