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Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

ApollyonVR
Rising Star
Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at ApollyonVR@gmail.com

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome @headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
1,867 REPLIES 1,867

ApollyonVR
Rising Star
@kaossino Well, i don't actually draw the overlays myself, it's the oculus debug tool that does that, and there is currently now way to move those panels. So for now, there is not much i can do about that. =/

@@ShocksVR I still have the CV1 in my drawer as backup but the Rift S is currently my daily driver. But i will be trying out something new soon and with that, hopefully bring some new stuff to OTT.

TomCgcmfc
MVP
MVP
@ApollyonVR I've just started noticing that my OTT window does no longer return to where I placed it last.  It seems to always want to position it around my top left desktop.  Not a real big deal imho, just a bit annoying.

I wonder if your new headset is SteamVR.  Adding an OTT option with SteamVR would be a godsend!
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

ApollyonVR
Rising Star
@TomCgcmfc Any chance you have dual monitors? If you where to open/drag and close OTT on your secondary screen it will get a negative number reported for it's position. In those cases it will fall back to "10,10" which is top left corner of your primary screen. If this is the case, simply close it while it is on your primary monitor, and things should work fine next time. And also keep it on your primary monitor. Alternately, open the user.config (you find the path in the ott.log), with a text editor. Search for "WindowLocation" and you see the coordinates. Set this to 100,100 and then open OTT. Place it where you want (on the primary monitor) then close it and things should be as they should next time you open it. This might also happen on a single monitor setup, if part of the main window is outside the screen area when OTT is closed.

Cheers!

TomCgcmfc
MVP
MVP
OK, I tried moving the OTT window over to the top right (which is where I want it) before closing it down and now it seems to re-appear there all the time.  Thanks.
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

TheTonaZ
Expert Protege
Hi @ApollyonVR
When using Oculus Homeless feature, looks like it is not saved and each time i start Oculus runtime, connect with Link cable, the Home is still there. Then i click "edit", i change the BG color, and it works in the Quest.
But then, at every start, it forgot about Homeless.

TomCgcmfc
MVP
MVP

TheTonaZ said:

Hi @ApollyonVR
When using Oculus Homeless feature, looks like it is not saved and each time i start Oculus runtime, connect with Link cable, the Home is still there. Then i click "edit", i change the BG color, and it works in the Quest.
But then, at every start, it forgot about Homeless.


No need to use this ott homeless option anymore imho.  Just disable the 'start in oculus home' slider on your Oculus desktop app setting/general tab (around the bottom).  This allows you to start in a nice resource-friendly void.
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

Turnip579
Honored Guest
Pulling my hair out here. I cannot get OTT to accept my FLIGHTSIMULATOR.EXE file under CREATE A PROFILE. Where should I be aiming OTT to make a profile for this? I am using version 0.86.8.0. Is that the correct one?

TomCgcmfc
MVP
MVP

Turnip579 said:

Pulling my hair out here. I cannot get OTT to accept my FLIGHTSIMULATOR.EXE file under CREATE A PROFILE. Where should I be aiming OTT to make a profile for this? I am using version 0.86.8.0. Is that the correct one?


You should be able to use the create profile browse icon and then navigate to where your exe file is located and select it.  Maybe re-read the OTT manual.  It's located in your programs OTT folder and/or you can download it (see pp1 of this thread.  Good luck mate.

Edit; apparently you cannot create an OTT profile if you have the Microsoft Store version of msfs2020.  Not sure why?  Sounds like you can use OTT global settings, just not using a game profile.
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

TomCgcmfc
MVP
MVP


@TomCgcmfc Yea, those messages are from my testing with pure steamvr installations. Will remove those parts in the next release as the code is not finished, so no need to have it in there. Yet. 😃

Cheers!


Mate, could you please remove those steamvr start/stop messages as soon as possible.  They seem to be interfering with my Oculus app startup.  Unless I startup OTT, go to the log tab, and wait for it to finish repeating this (usually 3x) then my Oculus app takes a very long time to startup with my Rift cv1.  Thanks mate and cheers.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

ApollyonVR
Rising Star
@TomCgcmfc Ok, try this build. Relase candidate with some minor fixes including this, so let me know how it runs and if all looks good i'll put it out for all. Ofcourse, anyone reading this post is welcome to try it out 😃


Cheers!