01-06-2016 11:46 AM
01-06-2016 11:53 AM
01-06-2016 11:59 AM
"Nobbs66" wrote:
People have to remember that VR is going be expensive due to the massive amounts of R&D that was put into the device. The hardware itself is probably costing $300-$400, but you also have to factor in R&D, software, and the cost of paying employees a decent salary. First generation hardware isn't meant for the masses. There's a hierarchy any new product follows. At first it'll only penetrate a small percentage of the market, but will later trickle down into the homes of your average consumer. I understand that not all people can justify spending $650+ on a new device, but they have to understand that the Rift likely wasn't targeted at them.
01-06-2016 12:01 PM
"Nobbs66" wrote:
People have to remember that VR is going be expensive due to the massive amounts of R&D that was put into the device. The hardware itself is probably costing $300-$400, but you also have to factor in R&D, software, and the cost of paying employees a decent salary. First generation hardware isn't meant for the masses. There's a hierarchy any new product follows. At first it'll only penetrate a small percentage of the market, but will later trickle down into the homes of your average consumer. I understand that not all people can justify spending $650+ on a new device, but they have to understand that the Rift likely wasn't targeted at them.
01-06-2016 12:03 PM
01-06-2016 12:07 PM
01-06-2016 12:11 PM
01-06-2016 12:23 PM
"Nobbs66" wrote:Sure, but CV1 is not first generation hardware. DK1 was first generation. CV1 is third generation and should be (and hopefully is) meant and ready for the masses.
First generation hardware isn't meant for the masses. There's a hierarchy any new product follows. At first it'll only penetrate a small percentage of the market, but will later trickle down into the homes of your average consumer.
01-06-2016 12:25 PM
"Nobbs66" wrote:
First generation hardware isn't meant for the masses. There's a hierarchy any new product follows. At first it'll only penetrate a small percentage of the market, but will later trickle down into the homes of your average consumer. I understand that not all people can justify spending $650+ on a new device, but they have to understand that the Rift likely wasn't targeted at them.
01-06-2016 12:27 PM